Liebe Besucherinnen und Besucher,
aufgrund unseres Sommerfestes sind wir am 03. September 2026 bis 14 Uhr erreichbar. Am 04. September 2026 sind wir wieder wie gewohnt für Sie da. Vielen Dank für Ihr Verständnis.
Ihr Team von Sack Fachmedien
Li / Tsang / Wong Innovating Education in Technology-Supported Environments
1. Auflage 2020
ISBN: 978-981-15-6591-5
Verlag: Springer Singapore
Format: PDF
Kopierschutz: 1 - PDF Watermark
E-Book, Englisch, 376 Seiten
Reihe: Education Innovation Series
ISBN: 978-981-15-6591-5
Verlag: Springer Singapore
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Online, mobile and blended learning.- 1 Blended Learning: Approaches, Trends, Research and Publication Opportunities.- 2 Learning Outcomes in Distance Learning: A Study of Learners' Experience.- 3 Relationship between Learning Style and the use of Social Media as a Learning Management System for Online Learners.- 4 The effect of using Instant Messaging Communication on the Teaching and Learning Experience of Students.- 5 Educational Technology Research in Mainland China: A review based on Textual Datamining.- 6 Mobile Learning with Augmented Reality: A case study of Acupuncture Points.- 7 Latest technologies for Mobile Learning.- 8 E-learning and Innovative Education: Strategies for adding Innovation and Value to Educational Research.- Educational resources.- 9 Use of Instructional Design Models and Emerging Technologies in Designing OER Textbooks.- 10 The Talking Comic Strip: Technology-enhanced Learning for English Communication.- 11 Learners' First Exposures to Corpus-based Activities.- 12 Using custom textbooks as Distance Learning materials.- 13 Web Streaming of Lectures: Experience of the University of the Philippines Open University.- Student engagement and support.- 14 Learner Profiling towards improving Learner Success.- 15 Impact of Student Response System on enhancing Active Learning.- 16 Students' Attitudes towards School Subjects.- 17 Student Support needs for Wellness in Distance Learning.- 18 Career Planning Support for students using neuroscience-based assessment with Machine Learning Evaluation.- 19 Meeting diverse student needs for Support Services: A comparison between Face-to-face and Distance-learning students.- Pedagogy and curriculum development.- 20 Implementing Computer Game-making across the School Curriculum: Innovative Practice from Europe.- 21 Prompting Metacognition via Video-based Abductive Reasoning Tasks.- 22 Pedagogical Strategies with Simulation Technology to enhance Clinical Competence in Nursing education.- 23 The effect of Flipped Classroom Pedagogy on Continuing Professional Development of academics in Higher Education.- 24 Enhancing Teaching of an Educational Institution via Building up its Research Capacity.- 25 From Massification to Personalisation in open Education: What can be learned from School-based experience in Curriculum Development?.- 26 Shaping Innovative and Inclusive Learning Communities: Lessons from the European Experience.




