E-Book, Englisch, 378 Seiten
Mass Customization
1. Auflage 2010
ISBN: 978-1-84996-489-0
Verlag: Springer-Verlag
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Engineering and Managing Global Operations
E-Book, Englisch, 378 Seiten
ISBN: 978-1-84996-489-0
Verlag: Springer-Verlag
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Autoren/Hrsg.
Weitere Infos & Material
1;Preface;6
2;Contents;11
3;Part I - Mass Customization Contexts;19
3.1;Chapter 1 - Designing and Planning for Mass Customization in a Large Scale Global Production System;20
3.1.1;Abbreviations;21
3.1.2;1.1 Introduction;21
3.1.3;1.2 Literature Background;22
3.1.4;1.3 Methods and Analysis;25
3.1.5;1.4 Case Study;37
3.1.6;1.5 Conclusion;39
3.1.7;References;40
3.2;Chapter 2 - Process Typology of Mass Customizers;45
3.2.1;2.1 Introduction;45
3.2.2;2.2 Mass Customization and the Product Process Matrix;46
3.2.2.1;2.2.1 Defining the Product Process Matrix;46
3.2.2.2;2.2.2 Strategy of the Diagonal;49
3.2.2.3;2.2.3 Defining Made-to-order;50
3.2.2.4;2.2.4 The Paradox of Mass Customization;51
3.2.3;2.3 Defining Mass Customization;51
3.2.4;2.4 Developing the New Model – Volume, Variety, and Variation;53
3.2.4.1;2.4.1 Volume and Variety;53
3.2.4.2;2.4.2 The Third Dimension – Variation;55
3.2.5;2.5 Future Directions;58
3.2.6;2.6 Conclusion;59
3.2.7;References;59
3.3;Chapter 3 - Service Customization Through Dramaturgy;60
3.3.1;Abbreviations;61
3.3.2;3.1 Introduction;61
3.3.3;3.2 Background;62
3.3.3.1;3.2.1 Customization of Service Operations;63
3.3.3.2;3.2.2 Typology Dimensions: Time Pressure to Customize and Level of Customization Required;64
3.3.3.3;3.2.3 Dramaturgy;65
3.3.3.4;3.2.4 The Service Performance: Scripts and Improvisation;67
3.3.4;3.3 A Typology of Service Customization Configurations;69
3.3.4.1;3.3.1 Embellished Customization;70
3.3.4.2;3.3.2 Predetermined Customization;71
3.3.4.3;3.3.3 Prompt Customization;72
3.3.4.4;3.3.4 Intuitive Customization;72
3.3.5;3.4 Discussion and Implications;74
3.3.5.1;3.4.1 Configuration Fit;74
3.3.5.2;3.4.2 The Lure of the Diagonal;75
3.3.5.3;3.4.3 Global Services and Customizing the Performance;75
3.3.6;3.5 Conclusion;76
3.3.7;References;77
4;Part II - Engineering and Management of Mass Customized Products;81
4.1;Chapter 4 - NPD-SCM Alignment in Mass Customization;82
4.1.1;Abbreviations;83
4.1.2;4.1 Introduction;84
4.1.3;4.2 Literature Background;85
4.1.3.1;4.2.1 NPD-SCM Alignment;85
4.1.3.2;4.2.2 Mass Customization;86
4.1.4;4.3 Aligning NPD and SCM in Mass Customization;88
4.1.4.1;4.3.1 Innovativeness and Dynamic Variety;90
4.1.4.2;4.3.2 Supply Chain Configuration, Collaboration, and Coordination Complexity;91
4.1.4.3;4.3.3 Supply Chain Performance;91
4.1.4.4;4.3.4 Alignment Framework and Propositions;92
4.1.4.4.1;4.3.4.1 Modularity;92
4.1.4.4.2;4.3.4.2 Innovativeness;93
4.1.4.4.3;4.3.4.3 Variety;94
4.1.4.4.4;4.3.4.4 Supply Chain Complexity and Performance;95
4.1.5;4.4 Conclusions;96
4.1.6;References;97
4.2;Chapter 5 - Managing Technological Innovations Affecting Product Complexity, Modularity, and Supply Chain Structure;99
4.2.1;Abbreviations;100
4.2.2;5.1 Introduction;100
4.2.3;5.2 Modularization, Customization, and Technological Innovations in the Automotive Industry;103
4.2.4;5.3 Modularity and Mass Customization in Motor Coaches and Transit Buses;105
4.2.5;5.4 Methodology;107
4.2.6;5.5 Modular Systems Development for Motor Coaches/Transit Buses (Heavy Duty Vehicles);109
4.2.7;5.6 Findings;110
4.2.7.1;5.6.1 Control of Product Architecture;110
4.2.7.2;5.6.2 Autonomy of Suppliers;110
4.2.7.3;5.6.3 Sources of Innovation;111
4.2.8;5.7 Conclusions;113
4.2.9;Appendix;114
4.2.10;References;115
4.3;Chapter 6 - The Platform Formation Problem;117
4.3.1;Abbreviations;117
4.3.2;6.1 Introduction;118
4.3.3;6.2 Background;119
4.3.4;6.3 Problem Description;121
4.3.4.1;6.3.1 The Single Platform Design Formulation;124
4.3.4.2;6.3.2 The Multiple Platform Problem;124
4.3.4.2.1;6.3.2.1 Improving the Formulation;125
4.3.4.3;6.3.3 Single Platform Design under Stochastic Demand Problem;126
4.3.4.3.1;6.3.3.1 Model Formulation;127
4.3.5;6.4 An Illustrative Example;129
4.3.6;6.5 Conclusion and Recommendations for Future Research;133
4.3.7;References;134
4.4;Chapter 7 - Shape Commonalization to Develop Common Platforms for Mass Customization;137
4.4.1;Abbreviations;138
4.4.2;7.1 Introduction and Background;138
4.4.3;7.2 Literature Review;139
4.4.3.1;7.2.1 Product Platform;139
4.4.3.2;7.2.2 Similarity Measurements;140
4.4.4;7.3 Method;142
4.4.4.1;7.3.1 Step 1: Extraction of Information from 3D Models;143
4.4.4.1.1;7.3.1.1 Design Components in CAD;143
4.4.4.1.2;7.3.1.2 Extraction of Feature Information and Corresponding Dimensions;143
4.4.4.1.3;7.3.1.3 Storing and Sorting the Information;144
4.4.4.2;7.3.2 Step 2: Common Platform Development;145
4.4.4.2.1;7.3.2.1 Indices for Component Shape Comparison;145
4.4.4.2.2;7.3.2.2 Platform Indices;151
4.4.5;7.4 Case Studies;153
4.4.5.1;7.4.1 Case Study 1 – Cell Phone Casings Product Platform;153
4.4.5.2;7.4.2 Case Study 2 – Coffeemaker Product Platform;156
4.4.6;7.5 Concluding Remarks;160
4.4.7;References;161
4.5;Chapter 8 - A Platform Identification Method for Service Family Design Using a Process Model and a Clustering Method;163
4.5.1;Abbreviations;164
4.5.2;8.1 Introduction and Background;165
4.5.3;8.2 Method for Service Module and Platform Identification;166
4.5.3.1;8.2.1 Phase 1: Service Analysis and Model;167
4.5.3.1.1;8.2.1.1 Service Selection and Analysis;167
4.5.3.1.2;8.2.1.2 Service Process Model;169
4.5.3.2;8.2.2 Phase 2: Service Ontology;170
4.5.3.3;8.2.3 Phase 3: Module and Platform Identification;172
4.5.3.3.1;8.2.3.1 Fuzzy Clustering for Defining Modules;172
4.5.3.3.2;8.2.3.2 Platform Level Determination;173
4.5.3.3.3;8.2.3.3 Interpretation of Results;174
4.5.4;8.3 Case Study;174
4.5.4.1;8.3.1 Phase 1: Service Process Model;175
4.5.4.1.1;8.3.1.1 Service Selection and Analysis of the Service Family;175
4.5.4.1.2;8.3.1.2 Service Process Model;176
4.5.4.2;8.3.2 Phase 2: Service Ontology;176
4.5.4.3;8.3.3 Phase 3: Module and Platform Identification;179
4.5.4.3.1;8.3.3.1 Fuzzy Clustering for Defining Modules;179
4.5.4.3.2;8.3.3.2 Platform Level Determination and Result Interpretation;180
4.5.5;8.4 Closing Remarks and Future Work;181
4.5.6;Acknowledgments;181
4.5.7;References;181
4.6;Chapter 9 - A STEP-compliant Online Product Digital Library for Customized Products;183
4.6.1;Abbreviations;184
4.6.2;9.1 Introduction;184
4.6.3;9.2 Literature Review;185
4.6.4;9.3 System Architecture;187
4.6.5;9.4 STEP-compliant Product Digital Library;189
4.6.5.1;9.4.1 Product Knowledge Model;190
4.6.5.2;9.4.2 Product Data Object;191
4.6.6;9.5 Case Study;192
4.6.6.1;9.5.1 Modeling Product Inspection Information;193
4.6.6.2;9.5.2 Online Product Digital Library;195
4.6.6.2.1;9.5.2.1 Product Data Interface;195
4.6.6.2.2;9.5.2.2 STEP-compliant Product Knowledgebase;196
4.6.6.3;9.5.3 Modeling Product Manufacturing Process Data;198
4.6.6.4;9.5.4 Modeling Product Assembly Information Data;199
4.6.6.5;9.5.5 Discussion;201
4.6.7;9.6 Conclusion and Future Work;202
4.6.8;Acknowledgments;203
4.6.9;References;203
5;Part III - Engineering and Management of Processes for Mass Customization;205
5.1;Chapter 10 - Production Planning and Control for Mass Customization – A Review of Enabling Technologies;206
5.1.1;Abbreviations;207
5.1.2;10.1 Introduction;207
5.1.3;10.2 Enabling Framework for MC Production Planning and Control;211
5.1.4;10.3 Enablers for Mass Customization;213
5.1.4.1;10.3.1 Strategic Enablers in Product Design;214
5.1.4.2;10.3.2 Strategic Enablers in Sales and Purchases;216
5.1.4.3;10.3.3 Tactical Enablers in Product Design, Sales, and Purchases;218
5.1.4.4;10.3.4 Strategic Enablers in Manufacturing;220
5.1.4.5;10.3.5 Tactical Manufacturing Enablers;222
5.1.5;10.4 Conclusion;224
5.1.6;Acknowledgments;225
5.1.7;References;225
5.2;Chapter 11 - Designing and Planning of Material Handling Systems for Mass Customization;230
5.2.1;Abbreviations;231
5.2.2;11.1 Introduction;232
5.2.3;11.2 Designing and Planning Considerations on Material Handling Systems for Mass Customization;233
5.2.3.1;11.2.1 Different Flexible Material Handling Systems;233
5.2.3.2;11.2.2 The Designing and Planning of Flexible Material Handling Systems;234
5.2.3.2.1;11.2.2.1 Qualitative Performance Comparison of Material Handling Systems;235
5.2.3.2.2;11.2.2.2 Performance Measures;235
5.2.3.2.3;11.2.2.3 Structure of the Free-ranging Material Handling System;238
5.2.3.2.4;11.2.2.4 Methodology of the Free-ranging Material Handling System;239
5.2.4;11.3 Industrial Application for the Apparel Industry;240
5.2.4.1;11.3.1 Existing Material Handling Systems for the Apparel Industry;240
5.2.4.2;11.3.2 System Layout Design;243
5.2.4.3;11.3.3 Potential Advantages of the Free-ranging Material Handling System;244
5.2.4.4;11.3.4 Economical Feasibility Analysis on Free-ranging MHS;248
5.2.4.4.1;11.3.4.1 Cost Estimation of Adopting Automatic MHSs;248
5.2.4.4.2;11.3.4.2 Capital Investment in Automatic Material Handling Systems;251
5.2.4.5;11.3.5 Sensitivity Analysis on Adopting Automatic MHSs;253
5.2.5;11.4 Conclusion;254
5.2.6;Acknowledgments;255
5.2.7;References;255
5.3;Chapter 12 - Design for Changeover (DFC): Enabling Flexible and Highly Responsive Manufacturing;258
5.3.1;Abbreviations;259
5.3.2;12.1 Introduction;259
5.3.2.1;12.1.1 Change Drivers: Forces to Change Manufacturing Systems;260
5.3.2.2;12.1.2 The Nature of Uncertainty;260
5.3.2.3;12.1.3 Changeover Assisting Business Response to Uncertainty;261
5.3.3;12.2 Modern Manufacturing Paradigms;262
5.3.4;12.3 DFC: Problem Definition and Background;265
5.3.5;12.4 An Outline of the University of Bath DFC Methodology;266
5.3.5.1;12.4.1 A Deliberate Avoidance of the Identification of Individual Changeover Tasks;268
5.3.5.2;12.4.2 The Concepts of Resources and Change Elements;268
5.3.5.3;12.4.3 The Concept of Interfaces;269
5.3.5.4;12.4.4 Further Description of Change Elements;269
5.3.5.5;12.4.5 DFC Indices and DFC Design Rules;270
5.3.5.6;12.4.6 The Design Infringement Matrix;271
5.3.5.7;12.4.7 The Concept of a Complexity Quotient;272
5.3.5.8;12.4.8 Change Drivers;273
5.3.5.9;12.4.9 Design Improvement Opportunities;273
5.3.5.9.1;12.4.9.1 Global Design Opportunity 1;273
5.3.5.9.2;12.4.9.2 Global Design Opportunity 2;273
5.3.5.9.3;12.4.9.3 Global Design Opportunity 3;274
5.3.5.10;12.4.10 Mapping the DFC Indices and the DFC Design Rules;274
5.3.5.11;12.4.11 Presenting Summary Information to the Designer;275
5.3.6;12.5 Industrial Validation: A Case of Study;276
5.3.6.1;12.5.1 A Brief Description of the Game;276
5.3.6.2;12.5.2 Value Adding Stages;277
5.3.6.3;12.5.3 Target Indices to Achieve;277
5.3.6.4;12.5.4 Raising the Capability Index;277
5.3.6.5;12.5.5 Resource Restrictions – Raising Merit Index 3;278
5.3.6.6;12.5.6 Change Element Restrictions – Raising Merit Index 4;279
5.3.6.7;12.5.7 Altered Sequence Restrictions – Raising Merit Index 5;280
5.3.6.8;12.5.8 Further Industrial Validation;280
5.3.7;12.6 Discussion;280
5.3.8;12.7 Conclusions;281
5.3.9;Acknowledgments;282
5.3.10;References;282
5.4;Chapter 13 - Additive Manufacturing for Mass Customization;285
5.4.1;Abbreviations;286
5.4.2;13.1 Introduction and Background;286
5.4.3;13.2 AM and the Realization of Mass Customized Internet Content;289
5.4.4;13.3 The Integration of Additive Manufacturing with Computer Games;291
5.4.5;13.4 Poachers and Gamekeepers;294
5.4.6;13.5 The Future;295
5.4.7;13.6 Implications of AM for MC Businesses and Future Research;297
5.4.8;13.7 Summing Up;297
5.4.9;Acknowledgments;298
5.4.10;References;298
5.5;Chapter 14 - Selecting Relevant Clustering Variables in Mass Customization Scenarios Characterized by Workers’ Learning;300
5.5.1;Abbreviations;300
5.5.2;14.1 Introduction and Background;301
5.5.2.1;14.1.1 Learning Curves;302
5.5.2.2;14.1.2 Clustering Analysis and the Silhouette Index;303
5.5.3;14.2 Method;305
5.5.3.1;14.2.1 Step 1;305
5.5.3.2;14.2.2 Step 2;306
5.5.4;14.3 Numerical Case;307
5.5.5;14.4 Conclusion;311
5.5.6;References;312
5.6;Chapter 15 - Re-examining Postponement Benefits: An Integrated Production-inventory and Marketing Perspective;314
5.6.1;Abbreviations;315
5.6.2;15.1 Introduction;315
5.6.3;15.2 Literature Background;318
5.6.3.1;15.2.1 Postponement to Accommodate Mass Customisation;318
5.6.3.2;15.2.2 Production-inventory and Marketing Coordination;319
5.6.4;15.3 The Models;320
5.6.4.1;15.3.1 Description of Manufacturing Configurations;320
5.6.4.1.1;15.3.1.1 Configuration I: Make-to-stock System – No Postponement;321
5.6.4.1.2;15.3.1.2 Configuration II: Mass Customisation with Delayed Differentiation;322
5.6.4.2;15.3.2 The Marketing Model;323
5.6.4.3;15.3.3 The Production-inventory Model;326
5.6.4.3.1;15.3.3.1 The MTS Configuration;326
5.6.4.3.2;15.3.3.2 The DD Configuration;326
5.6.4.4;15.3.4 The Integrated Model;327
5.6.4.4.1;15.3.4.1 The MTS Configuration;327
5.6.4.4.2;15.3.4.2 The DD Configuration;328
5.6.5;15.4 Analyses;328
5.6.5.1;15.4.1 Cost Minimisation Versus Profit Maximisation;329
5.6.5.2;15.4.2 The Impact of Postponement on Profitability;331
5.6.5.2.1;15.4.2.1 Aggregate Comparison;332
5.6.5.2.2;15.4.2.2 The Effect of Production Rate (m);332
5.6.5.2.3;15.4.2.3 The Effect of Unit Inventory Holding Cost (hi);333
5.6.5.2.4;15.4.2.4 The Effect of Customers’ Disutility on Waiting (ct);333
5.6.5.2.5;15.4.2.5 The Effect of Transportation Cost (cx);334
5.6.6;15.5 Conclusions;335
5.6.7;References;338
6;Part IV - Mass Customization: Case Studies;340
6.1;Chapter 16 - User Participation Within Virtual Worlds;341
6.1.1;Abbreviations;341
6.1.2;16.1 Introduction: From Traditional via Electronic to Virtual Mass Customization;342
6.1.3;16.2 Literature Background: About Virtual Worlds and Virtual Mass Customization;343
6.1.3.1;16.2.1 Virtual Worlds Are a Special Type of Social Media;343
6.1.3.2;16.2.2 Virtual World Does Not Equal Virtual World;344
6.1.3.3;16.2.3 Second Life Is the Most Prominent Virtual World;345
6.1.3.4;16.2.4 Second Life Is Not a Game but an Extension of Real Life;346
6.1.3.5;16.2.5 Second Life Offers Several Opportunities for Virtual Mass Customization;347
6.1.4;16.3 Analyses and Propositions: Dell, Philips, and Sears as Pioneers of Virtual Mass Customization;348
6.1.4.1;16.3.1 Dell: Virtual Mass Customization of RL Products;349
6.1.4.2;16.3.2 Philips: Understanding the Consumer First, Then Integrating Him in the Design Process;350
6.1.4.3;16.3.3 Sears: Too Much or Not Enough Reality for a Virtual World?;351
6.1.4.4;16.3.4 Key Insights and Lessons: Huge Potential – Just Not Yet;353
6.1.5;16.4 Conclusion: Virtual Kills the Internet Star?;355
6.1.6;References;357
6.2;Chapter 17 - Contrasting Opportunities for Mass Customisation in Food Manufacture and Food Processes;360
6.2.1;Abbreviations;361
6.2.2;17.1 Introduction;361
6.2.3;17.2 Research Background;362
6.2.4;17.3 Contemporary Goals for a Manufacturing Organisation;364
6.2.4.1;17.3.1 Management of Cross-domain Interaction;364
6.2.4.2;17.3.2 Management of Customer Relationships;365
6.2.5;17.4 Prominent Techniques of Mass Customisation;365
6.2.5.1;17.4.1 Manufacturing Flexibility;365
6.2.5.2;17.4.2 Modularity;366
6.2.5.3;17.4.3 Postponement;367
6.2.6;17.5 Case Study Investigations;367
6.2.6.1;17.5.1 Case Study Processes;368
6.2.6.2;17.5.2 Potential for the Application of Mass Customisation;370
6.2.7;17.6 Food and Drinks Manufacturing Constraints;372
6.2.7.1;17.6.1 Product Related Constraints;373
6.2.7.2;17.6.2 Operation Related Constraints;374
6.2.7.3;17.6.3 System Related Constraints;375
6.2.8;17.7 Discussion and Opportunities;375
6.2.8.1;17.7.1 Packaging and Labelling;377
6.2.9;17.8 Conclusions;379
6.2.10;Acknowledgments;379
6.2.11;References;379
7;Index;382




