E-Book, Englisch, 346 Seiten, eBook
Matsuyama / Nobuhara / Takai 3D Video and Its Applications
1. Auflage 2012
ISBN: 978-1-4471-4120-4
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
E-Book, Englisch, 346 Seiten, eBook
ISBN: 978-1-4471-4120-4
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
This book presents a broad review of state-of-the-art 3D video production technologies and applications. The text opens with a concise introduction to the field, before examining the design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for producing 3D video from video data. A selection of 3D video applications are also demonstrated. Features: describes real-time synchronized multi-view video capture, and object tracking with a group of active cameras; discusses geometric and photometric camera calibration, and 3D video studio design with active cameras; examines 3D shape and motion reconstruction, texture mapping and image rendering, and lighting environment estimation; demonstrates attractive 3D visualization, visual contents analysis and editing, 3D body action analysis, and data compression; highlights the remaining challenges and the exciting avenues for future research in 3D video technology.
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Introduction.- Part I: Multi-View Video Capture.- Multi-Camera Systems for 3D Video Production.- Active Camera System for Object Tracking and Multi-View.- Part II: 3D Video Production.- 3D Shape Reconstruction from Multi-View Video Data.- 3D Surface Texture Generation.- Estimation of 3D Dynamic Lighting Environment with Reference.- Part III: 3D Video Applications.- Visualization of 3D Video.- Behavior Unit Model for Content-Based Representation and Edition of 3D Video.- Model-Based Complex Kinematic Motion Estimation.- 3D Video Encoding.