Buch, Englisch, 346 Seiten, Format (B × H): 160 mm x 241 mm, Gewicht: 711 g
Buch, Englisch, 346 Seiten, Format (B × H): 160 mm x 241 mm, Gewicht: 711 g
ISBN: 978-1-4471-4119-8
Verlag: Springer
3D video technology is the latest innovation in information media technology.
This comprehensive text/reference presents a broad review of state-of-the-art 3D video production technologies and applications. The book opens with a concise introduction to the field, before examining the geometric, photometric, and dynamical design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for producing 3D video from the video data captured by these systems. A selection of 3D video applications are also demonstrated.
Topics and features: describes real-time synchronized multi-view video capture, and object tracking with a group of active cameras; discusses geometric and photometric camera calibration, and 3D video studio design with active cameras; examines 3D shape and motion reconstruction, texture mapping and image rendering, and lighting environment estimation; demonstrates attractive 3D visualization, visual contents analysis and editing, 3D body action analysis, and data compression; highlights the remaining challenges and the exciting avenues for future research in 3D video technology; developed from more than 15 years of the authors’ research in the field, to inspire others working in this fascinating area.
This informative text will be of great benefit to graduate students and junior researchers wishing to understand the world of 3D video.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Geisteswissenschaften Theater- und Filmwissenschaft | Andere Darstellende Künste Filmwissenschaft, Fernsehen, Radio Filmproduktion, Filmtechnik
- Technische Wissenschaften Sonstige Technologien | Angewandte Technik Signalverarbeitung, Bildverarbeitung, Scanning
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Digitales Video
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computersimulation & Modelle, 3-D Graphik
- Mathematik | Informatik EDV | Informatik Informatik Bildsignalverarbeitung
Weitere Infos & Material
Introduction
Part I: Multi-View Video Capture
Multi-Camera Systems for 3D Video Production
Active Camera System for Object Tracking and Multi-View
Part II: 3D Video Production
3D Shape Reconstruction from Multi-View Video Data
3D Surface Texture Generation
Estimation of 3D Dynamic Lighting Environment with Reference
Part III: 3D Video Applications
Visualization of 3D Video
Behavior Unit Model for Content-Based Representation and Edition of 3D Video
Model-Based Complex Kinematic Motion Estimation
3D Video Encoding




