E-Book, Englisch, 345 Seiten, eBook
Meyer III / Falkner / Sooriamurthi Guide to Teaching Puzzle-based Learning
2014
ISBN: 978-1-4471-6476-0
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
E-Book, Englisch, 345 Seiten, eBook
Reihe: Undergraduate Topics in Computer Science
ISBN: 978-1-4471-6476-0
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
This book provides insights drawn from the authors’ extensive experience in teaching Puzzle-based Learning. Practical advice is provided for teachers and lecturers evaluating a range of different formats for varying class sizes. Features: suggests numerous entertaining puzzles designed to motivate students to think about framing and solving unstructured problems; discusses models for student engagement, setting up puzzle clubs, hosting a puzzle competition, and warm-up activities; presents an overview of effective teaching approaches used in Puzzle-based Learning, covering a variety of class activities, assignment settings and assessment strategies; examines the issues involved in framing a problem and reviews a range of problem-solving strategies; contains tips for teachers and notes on common student pitfalls throughout the text; provides a collection of puzzle sets for use during a Puzzle-based Learning event, including puzzles that require probabilistic reasoning, and logic and geometry puzzles.
Zielgruppe
Lower undergraduate
Autoren/Hrsg.
Weitere Infos & Material
Part I: Motivation and TeachingMotivationGetting StartedIcebreakersEffective Teaching ApproachesPart II: Tools, Tips, and StrategiesUnderstand the ProblemReasoning: Logic and Reasoning BackwardsPattern RecognitionEnumerate and EliminateSimplify!Perform a Gedanken: “What If?” and “So What?”Simulation and Optimization Part III: ChallengesProbabilistic ReasoningLogical ReasoningGeometric ReasoningGrand ChallengesSummaryList of Puzzles




