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E-Book

E-Book, Englisch, 166 Seiten

New Trends on Human-Computer Interaction

Research, Development, New Tools and Methods
1. Auflage 2009
ISBN: 978-1-84882-352-5
Verlag: Springer-Verlag
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)

Research, Development, New Tools and Methods

E-Book, Englisch, 166 Seiten

ISBN: 978-1-84882-352-5
Verlag: Springer-Verlag
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)



This book comprises a variety of breakthroughs and recent advances on Human- Computer Interaction (HCI) intended for both researchers and practitioners. Topics addressed here can be of interest for those people searching for last trends involving such a growing discipline. Important issues concerning this book includes cutti- edge topics such as Semantic Web Interfaces, Natural Language Processing and - bile Interaction, as well as new methodological trends such as Interface-Engineering techniques, User-Centred Design, Usability, Accessibility, Development Meth- ologiesandEmotionalUserInterfaces. Theideabehindthisbookistobringtogether relevant and novel research on diverse interaction paradigms. New trends are gu- anteedaccordingtothedemandingclaimsofbothHCIresearchersandpractitioners, which encourage the explicit arrangement of new industrial and technological topics such as the previously cited Interfaces for the Semantic Web, and Mobile Interfaces, but also Multimodal Interaction, Collaborative Interfaces, End-User Development, Usability and User Interface Engineering. Chapters included in this book comprise a selection of top high-quality papers from Interaccion ´ 2007, which is the most important HCI conference sponsored by AIPO (the Spanish HCI Association). Papers were selected from a ranking - tained through double-blind peer review and later meta-review processes, cons- ering the best evaluated paper from both the review and presentation session. Such a paper selection constitutes only 33% of the papers published in the conference proceedings. We would like to thank the reviewers for their effort in revising the chapters included in this publication, namely Silvia T. Acuna, ˜ Sandra Baldasarri, Crescencio Bravo, Cesar A.

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1;Preface;5
2;Foreword;6
3;Contents;8
4;Contributors;10
5;An Automatic Rule-Based Translation System to Spanish Sign Language ( LSE);14
5.1;1.1 Introduction;14
5.2;1.2 The Automatic Translation System;16
5.3;1.3 Inclusion of Mood;21
5.4;1.4 Results;22
5.5;1.5 Conclusions and FutureWork;23
5.6;References;23
6;Influence of Binocular Disparity in Depth Perception Mechanisms in Virtual Environments;25
6.1;2.1 Introduction;25
6.2;2.2 Prior Work;26
6.3;2.3 Method;28
6.4;2.4 Results;30
6.5;2.5 Discussion;32
6.6;2.6 Conclusion;33
6.7;References;33
7;Semantic Web Interfaces for Newspaper Multimedia Content Management;35
7.1;3.1 Introduction;35
7.2;3.2 Architecture;36
7.3;3.3 Human-SemanticWeb Interaction;37
7.4;3.4 Query Authoring Tool;39
7.5;3.5 Browsing Interface;40
7.6;3.6 Conclusions and FutureWork;43
7.7;References;44
8;Designing an Interactive Installation for Children to Experience Abstract Concepts;45
8.1;4.1 Introduction;45
8.2;4.2 Connexions;46
8.3;4.3 Interaction Design;48
8.4;4.4 Results;52
8.5;4.5 Conclusions;53
8.6;References;53
9;Design of Videogames in Special Education;55
9.1;5.1 Introduction;55
9.2;5.2 Learning by Playing, Playing to Learn: Videogames in Special Education;56
9.3;5.3 Sc@ut DS: Playing for Communicative Learning;59
9.4;5.4 Practical Examples of Didactical Videogames;61
9.5;5.5 Conclusions and FutureWorks;62
9.6;References;62
10;The InterMod Methodology: An Interface Engineering Process Linked with Software Engineering Stages;64
10.1;6.1 Introduction;64
10.2;6.2 Software Development Life Cycles;65
10.3;6.3 Integrating Software Engineering with Interface Engineering;67
10.4;6.4 The InterMod Methodology;68
10.5;6.5 T-InterMod Tool;71
10.6;6.6 Conclusions;72
10.7;References;73
11;Designing more Usable Business Models into the RUP;75
11.1;7.1 Introduction;75
11.2;7.2 Related Works;76
11.3;7.3 Our Proposal;77
11.4;7.4 Conclusions and FurtherWork;83
11.5;References;83
12;A Review of Notations for Conceptual Modeling of Groupware Systems;85
12.1;8.1 Introduction;85
12.2;8.2 Conceptual Modeling of Groupware Applications;86
12.3;8.3 CIAM: A Methodological Proposal for Developing User Interface in Group Work Systems;94
12.4;8.4 Conclusions;95
12.5;References;96
13;Conceptual and Practical Framework for the Integration of Multimodal Interaction in 3DWorlds;97
13.1;9.1 Introduction;97
13.2;9.2 XMMVR Language;99
13.3;9.3 XMMVR Platform;100
13.4;9.4 Discussion;103
13.5;9.5 Conclusions and FutureWork;104
13.6;References;104
14;Designing User Interfaces for Collaborative Applications: A Model- Based Approach;106
14.1;10.1 Introduction;106
14.2;10.2 Background;107
14.3;10.3 An Approach to the Design and Development of User Interfaces for Collaborative Applications;108
14.4;10.4 Platform for the Creation of Multi-user Interfaces;111
14.5;10.5 Case Study;111
14.6;10.6 Conclusions and FutureWork;115
14.7;References;115
15;Evaluation of Text Input Techniques in Immersive Virtual Environments;117
15.1;11.1 Introduction;117
15.2;11.2 Description of the Evaluated Techniques;118
15.3;11.3 Description of the Experiment;121
15.4;11.4 An Exemplar Guidance Tool;124
15.5;11.5 Conclusions and FurtherWork;125
15.6;References;125
16;Dealing with Abstract Interaction Modeling in an MDE Development Process: A Pattern- Based Approach;127
16.1;12.1 Introduction;127
16.2;12.2 Defining the Abstract Interaction Model: Abstract Interaction Patterns;128
16.3;12.3 Introducing the Interaction Modeling in OO-Method;132
16.4;12.4 Related Work;134
16.5;12.5 Concluding Remarks;135
16.6;References;135
17;WebA Mobile (Web Analysis Mobile): Assistance Tool for the Design and Evaluation ofWebsites for Mobile Devices;137
17.1;13.1 Introduction;137
17.2;13.2 The Aragonese Usability Laboratory;138
17.3;13.3 Usability for Mobile Devices;138
17.4;13.4 Usability vs. Mobile Characteristics;139
17.5;13.5 Usable Design in Mobile Devices;139
17.6;13.6 Web Accessibility for Mobile Devices;140
17.7;13.7 Usability Evaluation Systems for Mobile Devices;140
17.8;13.8 Evaluation of Accessibility for Mobile Devices;141
17.9;13.9 Best Practices in Mobile Web 1.0;142
17.10;13.10 Group of Apllications WebA mobile;142
17.11;13.11 User Management Package;144
17.12;13.12 Session Evaluation Management Package;144
17.13;13.13 Evaluation Process of a Site with Mobile WebA;144
17.14;13.14 Findings and Future Development;145
17.15;References;146
18;Requirement Gathering Templates for Groupware Applications;148
18.1;14.1 Introduction;148
18.2;14.2 Templates to Specify the Requirements;149
18.3;14.3 Templates and Metadata for Groupware Applications;150
18.4;14.4 Conclusions;156
18.5;References;157
19;Emotional Speech Synthesis in Spanish for Natural Interaction;158
19.1;15.1 Introduction;158
19.2;15.2 Overview of the Communication Process;159
19.3;15.3 Managing Emotions;161
19.4;15.4 Results;164
19.5;15.5 Conclusions and FutureWork;166
19.6;References;166
20;Index;168



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