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Ihr Team von Sack Fachmedien
Olsson C++17 Quick Syntax Reference
Third Auflage
ISBN: 978-1-4842-3600-0
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
A Pocket Guide to the Language, APIs and Library
E-Book, Englisch, 186 Seiten
Reihe: Professional and Applied Computing (R0)
ISBN: 978-1-4842-3600-0
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
In the C++17 Quick Syntax Reference , you will find short, simple, and focused code examples. This book includes a well laid out table of contents and a comprehensive index allowing for easy review. You won’t find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any C++ programmer.
What You'll Learn
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Use template argument deduction for class templates
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Declare non-type template parameters with auto-folding expressions and auto deduction from braced-init-list
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Apply lambdas and lambda capture by value
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Work with inline variables, nested namespaces, structured bindings, and selection statements with initializer
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Use utf-8 character literals
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Carry out direct-list initialization of enums
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Use these new C++17 library features or class templates from std::variant, optional, any, string_view, invoke, apply and more
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Do splicing for maps and sets, also new to C++17
Who This Book Is For
Experienced C++ programmers. Additionally, this is a concise, easily-digested introduction for other programmers new to C++.
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Weitere Infos & Material
1. Hello World.- 2. Compile and Run.- 3. Variables.- 4. Operators.- 5. Pointers.- 6. References.- 7. Arrays.- 8. String.- 9. Conditionals.- 10. Loops.- 11. Functions.- 12. Class.- 13. Constructor.- 14. Inheritance.- 15. Overriding.- 16. Access Levels.- 17. Static.- 18. Enum.- 19. Struct and Union.- 20. Operator Overloading.- 21. Custom Conversions.- 22. Namespaces.- 23. Constants.- 24. Preprocessor.- 25. Exception Handling.- 26. Type Conversions.- 27. Smart Pointers.- 28. Templates.- 29. Headers.




