Olsson | C++20 Quick Syntax Reference | E-Book | sack.de
E-Book

E-Book, Englisch, 205 Seiten, eBook

Olsson C++20 Quick Syntax Reference

A Pocket Guide to the Language, APIs, and Library
4th Auflage
ISBN: 978-1-4842-5995-5
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark

A Pocket Guide to the Language, APIs, and Library

E-Book, Englisch, 205 Seiten, eBook

ISBN: 978-1-4842-5995-5
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark



This quick C++ 20 guide is a condensed code and syntax reference to the popular programming language, fully updated for C++20. It presents the essential C++20 code syntax in a well-organized format that can be used as a handy reference.   

This edition covers topics including designated initializers, lambdas and lambda captures, the spaceship operator, pack expressions, string literals as template parameters, atomic smart pointers, and contracts. It also covers library changes including extended futures, latches and barriers, task blocks, and text formatting.   

In the C++20 Quick Syntax Reference, you will find short, simple, and focused code examples.  This book includes a well-laid-out table of contents and a comprehensive index allowing for easy review. You won’t find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point, and highly accessible.  The book is packed with useful information and is a must-have for any C++ programmer. 

What You'll LearnDiscover the key C++20 featuresWork with concepts to constrain template argumentsUse modules as a replacement for header filesTake advantage of the three-way comparison operatorCreate immediate functions using the consteval keywordMake use of constexpr, constinit and designated initializers Who This Book Is For 

Experienced C++ programmers. Additionally, this is a concise, easily-digested introduction for other programmers new to C++.

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Professional/practitioner


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Weitere Infos & Material


1. Hello World.- 2. Compile and Run.- 3. Variables.- 4. Operators.- 5. Pointers.- 6. References.- 7. Arrays.- 8. String.- 9. Conditionals.- 10. Loops.- 11. Functions.- 12. Class.- 13. Constructor.- 14. Inheritance.- 15. Overriding.- 16. Access Levels.- 17. Static.- 18. Enum.- 19. Struct and Union.- 20. Operator Overloading.- 21. Custom Conversions.- 22. Namespaces.- 23. Constants.- 24. Preprocessor.- 25. Exception Handling.- 26. Type Conversions.- 27. Smart Pointers.- 28. Templates.- 29. Headers.


Mikael Olsson is a professional web entrepreneur, programmer, and author. He works for an R&D company in Finland where he specializes in software development. In his spare time he writes books and creates websites that summarize various fields of interest. The books he writes are focused on teaching their subject in the most efficient way possible, by explaining only what is relevant and practical without any unnecessary repetition or theory.



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