E-Book, Englisch, Band 518, 885 Seiten, eBook
Park / Loia / Choo Advanced Multimedia and Ubiquitous Engineering
1. Auflage 2019
ISBN: 978-981-13-1328-8
Verlag: Springer Singapore
Format: PDF
Kopierschutz: 1 - PDF Watermark
MUE/FutureTech 2018
E-Book, Englisch, Band 518, 885 Seiten, eBook
Reihe: Lecture Notes in Electrical Engineering
ISBN: 978-981-13-1328-8
Verlag: Springer Singapore
Format: PDF
Kopierschutz: 1 - PDF Watermark
This book presents the combined proceedings of the 12th International Conference on Multimedia and Ubiquitous Engineering (MUE 2018) and the 13th International Conference on Future Information Technology (Future Tech 2018), both held in Salerno, Italy, April 23 - 25, 2018.
The aim of these two meetings was to promote discussion and interaction among academics, researchers and professionals in the field of ubiquitous computing technologies.
These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science, and other disciplines related to ubiquitous computing.
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Multimedia and Ubiquitous Engineering (MUE) 2018
* Track 1. Multimedia Modelling and Processing
* Track 2. Multimedia and Digital Convergence
* Track 3. Ubiquitous and Pervasive Computing* Track 4. Ubiquitous Networks and Mobile Communications
* Track 5. Intelligent Computing
* Track 6. Multimedia and Ubiquitous Computing Security
* Track 7. Multimedia and Ubiquitous Services
* Track 8. Multimedia Entertainment
* Track 9. Other IT and Multimedia Applications
Future Information Technology (FutureTech) 2018.
* Track 2. High Performance Computing
* Track 3. Cloud and Cluster Computing
* Track 4. Ubiquitous Networks and Wireless Communications
* Track 5. Digital Convergence
* Track 6. Multimedia Convergence
* Track 7. Intelligent and Pervasive Applications
* Track 8. Security and Trust Computing
* Track 9. IT Management and Service
* Track 10. Bioinformatics and Bio-Inspired Computing
* Track 11. Database and Data Mining
* Track 12. Knowledge System and Intelligent Agent
* Track 13. Game and Graphics
* Track 14. Human-centric Computing and Social Networks




