Payne Python for Teenagers
1. Auflage 2019
ISBN: 978-1-4842-4550-7
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
Learn to Program like a Superhero!
E-Book, Englisch, 321 Seiten
Reihe: Apress Access Books
ISBN: 978-1-4842-4550-7
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
Start with the basics and before you know it, you'll be building your own web sites, doing white-hat hacking, finding code bugs and errors, and creating games, including using Python to roll characters for RPGs. Every chapter is relaxed and informal, like learning with a cool teacher all the time.
Computers, phones and the web are your playground, and you'll be ready to join the party with your own content. Going beyond posts and uploads means learning to program, and Python is a great choice to get started. It's quick to learn, it's flexible, and if you want, it may get you a Python job that pays more than minimum wage when you're out of school. Python for Teenagers is the most fun you'll have while learning.
What You'll Learn
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Review programming basics - you gotta start somewhere
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Code applications that follow directions and make decisions
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Understand Classes and objects - when a program is a child
- Make games with graphics and animation
High schoolers who want learn an easy programming language.
Zielgruppe
Popular/general
Autoren/Hrsg.
Weitere Infos & Material
1. Introduction to Computer Programming and Python.- 2. It All Adds Up.- 3. String Things Along.- 4. Making Decisions.- 5. Loops and Logic.- 6. Using What We've Learned.- 7. Saving Time with Functions, Modules, and Built-ins.- 8. Using Classes and Objects.- 9. Network Programming with Python.- 10. Python Frameworks.- 11. Python for Gaming.- 12. Hacking (Ethical) and Cryptography.- 13. Extending Python.- 14. Your Python Career.




