E-Book, Englisch, Band 3179, 266 Seiten, eBook
Perales / Draper Articulated Motion and Deformable Objects
Erscheinungsjahr 2004
ISBN: 978-3-540-30074-8
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
Third International Workshop, AMDO 2004, Palma de Mallorca, Spain, September 22-24, 2004, Proceedings
E-Book, Englisch, Band 3179, 266 Seiten, eBook
Reihe: Lecture Notes in Computer Science
ISBN: 978-3-540-30074-8
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Using a Generalized Linear Mixed Model to Study the Configuration Space of a PCA+LDA Human Face Recognition Algorithm.- Discrete Techniques for Real-Time Inspection and Interaction in Virtual Reality.- Progress in Sign and Gesture Recognition.- A Haptic Sculpting Technique Based on Volumetric Representation.- Adaptation of Mesh Morphing Techniques for Avatars Used in Web Applications.- Improvement of Modal Matching Image Objects in Dynamic Pedobarography Using Optimization Techniques.- Ear Biometrics Based on Geometrical Method of Feature Extraction.- A Probabilistic Framework for Articulated Shape Recognition.- Neuroanatomy Registration: An Algebraic-Topology Based Approach.- Recognition and Tracking of the Members of a Moving Human Body.- Image Cues Fusion for Object Tracking Based on Particle Filter.- 3D Human Walking Modeling.- Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts.- Application of Repeated GA to Deformable Template Matching in Cattle Images.- On-the-Fly Training.- Deformable Object Matching Based on Multi-scale Local Histograms.- Detecting Human Heads and Face Orientations Under Dynamic Environment.- Analysis of Human Walking Based on aSpaces.- Complex Articulated Object Tracking.- 2D Human Tracking by Efficient Model Fitting Using a Path Relinking Particle Filter.- Multiple Facial Feature Tracking Using Multi-cue Based Prediction Model.- A System for Choreographic Simulation of Ballet Using a 3D Motion Archive on the Web.- Human Body Analysis with Biomechanics Criteria.- A Comparison of Algorithm Design Paradigms in Active Contours for Muscle Recognition.- Real Time Segmentation and Tracking of Face and Hands in VR Applications.