Buch, Englisch, Band 734, 442 Seiten, Format (B × H): 182 mm x 228 mm, Gewicht: 1840 g
Reihe: The Springer International Series in Engineering and Computer Science
From Theory to Practice
Buch, Englisch, Band 734, 442 Seiten, Format (B × H): 182 mm x 228 mm, Gewicht: 1840 g
Reihe: The Springer International Series in Engineering and Computer Science
ISBN: 978-1-4020-7448-6
Verlag: Springer Us
*Visual programming theory and techniques for rapid software prototyping and graph visualization, including distributed programming;
*Visual formalisms such as Flowchart, Event Graph, and Process Communication Graph;
*Graph-oriented distributed programming;
*Program visualization for software understanding, testing/debugging and maintenance;
*Object-oriented re-design based on legacy procedural software;
*Cognitive models for designing software exploration tools;
*Human comprehensibility of visual modeling diagrams in UML;
*UML extended with pattern compositions for software reuse;
*Visualization of software architecture and Web architecture for better understanding;
*Visual programming and program visualization for music synthesizers;
*Drawing diagrams nicely using clustering techniques for software engineering.
Zielgruppe
Research
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Software Engineering Objektorientierte Softwareentwicklung
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion Informationsvisualisierung
- Mathematik | Informatik EDV | Informatik Betriebssysteme Windows Betriebssysteme
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Prozedurale Programmierung
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Grafikprogrammierung
Weitere Infos & Material
A Visual Formalisms.- 1 Graph Grammars for Visual Programming.- 2 Visualizing Program Behavior with the Event Graph.- 3. Flowchart Components for Program Visualization.- 4 A Formalism for Graph-Oriented Distributed Programming.- B Human Factors.- 5 Designing A Software Exploration Tool Using A Cognitive Framework.- 6 UML Class Diagrams: An Empirical Study of Comprehension.- 7 Analysis of Visual Languages for Parallel Programming.- C Architectural Visualization.- 8 A Visual Architectural Approach to Maintaining Web Applications.- 9 Understanding Architecture Through Structure and Behavior Visualization.- 10 Design Pattern Compositions in UML.- D Visualization in Practice.- 11 The BLOOM Software Visualization System.- 12 Visual Program Visualization.- 13 Use of Visualization to Aid Object-Oriented Redesign.- 14 Effective Graph Visualization Via Node Grouping.