Stuart Introducing JavaScript Game Development
1. Auflage 2017
ISBN: 978-1-4842-3252-1
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
Build a 2D Game from the Ground Up
E-Book, Englisch, 209 Seiten
Reihe: Professional and Applied Computing
ISBN: 978-1-4842-3252-1
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
Make the process of creating object-oriented 2D games more fun and more productive and get started on your game development journey.
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Weitere Infos & Material
Section 1. Drawing.- 1. HTML5 and the Canvas Element.- 2. Understand Paths.- 3. Drawing to a Design.- 4. Drawing a Spaceship.- 5. Drawing an Asteroid.- Section 2. Animation.- 6. Basic Animation.- 7. Animating Asteroids.- 8. Practicing Objects.- 9. Inheritance.- Section 3. Building the Game.- 10. Simple Keyboard Interaction.- 11. Controlling the Ship.- 12. Collision Detection.- 13. Death or Glory.




