Buch, Englisch, Band 6133, 294 Seiten, Gewicht: 463 g
10th International Symposium on Smart Graphics, Banff, Canada, June 24-26 Proceedings
Buch, Englisch, Band 6133, 294 Seiten, Gewicht: 463 g
Reihe: Lecture Notes in Computer Science
ISBN: 978-3-642-13543-9
Verlag: Springer
This book constitutes the refereed proceedings of the 10th International
Symposium on Smart Graphics, SG 2010, held in Banff, Canada, in June
2010.
The 31 revised full papers presented were carefully reviewed and
selected from numerous submissions with a wide range of topics including
virtual reality and simulation, sketch-based interfaces, visual
analytics, and camera planning. The papers are organized in topical
sections on sketching, physics and simulation, camera planning, imaging,
visual analytics, and art.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computersimulation & Modelle, 3-D Graphik
- Geisteswissenschaften Design Interface Design, Interaktionsdesign, Application Design
- Mathematik | Informatik EDV | Informatik Daten / Datenbanken Datenbanken & das Web
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion User Interface Design & Benutzerfreundlichkeit
Weitere Infos & Material
Sketching 1.- Sketch Based Volumetric Clouds.- Applying Mathematical Sketching to Sketch-Based Physics Tutoring Software.- A Sketch-and-Grow Interface for Botanical Tree Modeling.- Animated Volume Texture Mapping for Complex Scene Generation and Editing.- Physics and Simulation.- A Novel Three-Dimensional Collaborative Online Platform for Bio-molecular Modeling.- The Effects of Finger-Walking in Place (FWIP) for Spatial Knowledge Acquisition in Virtual Environments.- Interactive Design and Simulation of Net Sculptures.- A Cross-Platform Framework for Physics-Based Collaborative Augmented Reality.- Camera Planning 1.- Accurately Measuring the Satisfaction of Visual Properties in Virtual Camera Control.- VEX-CMS: A Tool to Design Virtual Exhibitions and Walkthroughs That Integrates Automatic Camera Control Capabilities.- Automatic Speed Graph Generation for Predefined Camera Paths.- Sketching 2.- Example-Based Automatic Font Generation.- Sketch-Based Interfaces: Exploiting Spatio-temporal Context for Automatic Stroke Grouping.- A Method for Reconstructing Sketched Polyhedral Shapes with Rounds and Fillets.- Pressure-Based 3D Curve Drawing.- Imaging.- An Interactive Design System for Water Flow Stains on Outdoor Images.- Automated Hedcut Illustration Using Isophotes.- Visual Analytics.- Articulate: A Semi-automated Model for Translating Natural Language Queries into Meaningful Visualizations.- Visual Analysis of Time-Motion in Basketball Games.- Event Line View: Interactive Visual Analysis of Irregular Time-Dependent Data.- Camera Planning 2.- Automatic Blending of Multiple Perspective Views for Aesthetic Composition.- Focus and Context in Mixed Reality by Modulating First Order Salient Features.- An Interactive Interface for Lighting-by-Example.- Art.- Stroking a Cymbidium.- WAVO: An Interactive Ball to Express Light Waves with Wave Equation.- OverWatch: Real-Time Narrative Visuals from Live Performance.- Sticking Point.- Phantasmagoria: Composing Interactive Content for the humanaquarium.- Self Portraits with Mandelbrot Genetics.- Art 101: Learning to Draw through Sketch Recognition.- ColourVision—Controlling Light Patterns through Postures.- Interaction with a Virtual Character through Performance Based Animation.