Thorn | Mastering Unity Scripting | E-Book | www.sack.de
E-Book

E-Book, Englisch, 380 Seiten

Thorn Mastering Unity Scripting

Learn advanced C# tips and techniques to make professional-grade games with Unity
1. Auflage 2024
ISBN: 978-1-78439-056-3
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)

Learn advanced C# tips and techniques to make professional-grade games with Unity

E-Book, Englisch, 380 Seiten

ISBN: 978-1-78439-056-3
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)



Key FeaturesBook DescriptionMastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.What you will learn - Understand core C# concepts, such as class inheritance, interfaces, singletons, and static objects
- Implement effective Artificial Intelligence for NPCs
- Work with eventdriven programming to optimize your code
- Develop solid debugging and diagnostic techniques
- Get to know the Mono Framework and Linq in practical contexts
- Customize the rendering functionality for postprocess effects
- Code line of sight, view testing, and other useful algorithms
- Improve the quality of your code with the help of concepts such as attributes
Who this book is for

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Autoren/Hrsg.


Weitere Infos & Material


Table of Contents - C# Refresh ? Getting Up To Speed
- Debugging
- Singletons, Statics and Properties
- Event Driven Programming
- Cameras, Render Textures, and Scenes
- Working with Mono
- Artificial Intelligence
- Customizing the Unity Editor
- Working with Sprites, GUI and 2D
- Source Control and Other Tips


Thorn Alan :

Alan Thorn is a multidisciplinary game developer, author, and educator with 16 years of industry experience. He makes games for PC desktop, mobile, and VR. He founded 'Wax Lyrical Games' and created the award-winning game Baron Wittard: Nemesis of Ragnarok, working as a designer, programmer, and artist. He has written 20 technical books on game development and presented fifteen video training courses. These cover gameplay programming, Unity development, 3D modelling, and animation. He has worked in game development education as a visiting lecturer for the National Film and Television School, as a lead teacher for Uppingham School, and as a senior lecturer at Teesside University.



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