E-Book, Englisch, 200 Seiten
Thorn Unity Animation Essentials
1. Auflage 2025
ISBN: 978-1-78217-499-8
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Bring your characters to life with the latest features of Unity and Mecanim
E-Book, Englisch, 200 Seiten
ISBN: 978-1-78217-499-8
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Key FeaturesBook DescriptionThis book is targeted at hobbyists, students, and game development professionals familiar with the Unity basics, looking to extend their skills and knowledge in the field of real-time game animation. You will need to be familiar with level design and basic scripting in C# and have a good knowledge of game development.What you will learn - Understand the latest features of Unity 5 such as state machines, meshes, and animation graphs
- Move, transform, and change objects over time using script files
- Use the animation editor and curve tools
- Import and configure externally created animations for use in Unity scenes
- See how to link animations to C# script
- Animate cameras and create a particle system
- Produce sophisticated sprite animations for both 2D and 3D games
- Apply more advanced workflows and techniques to refine character animations
Who this book is forThis book is targeted at hobbyists, students, and game development professionals familiar with the Unity basics, looking to extend their skills and knowledge in the field of real-time game animation. You will need to be familiar with level design and basic scripting in C# and have a good knowledge of game development.




