Buch, Englisch, 240 Seiten, Format (B × H): 152 mm x 229 mm
Buch, Englisch, 240 Seiten, Format (B × H): 152 mm x 229 mm
ISBN: 978-1-032-86822-6
Verlag: Taylor & Francis Ltd
Collaborative Worldbuilding for Video Games 2nd Edition is a theoretical and practical deep dive into the craft of worldbuilding for video games, with an explicit focus on how different job disciplines contribute to worldbuilding. In addition to providing additional lenses for recognizing the various components in creating fictional and digital worlds, Collaborative Worldbuilding for Video Games positions worldbuilding as a reciprocal and dynamic process, which acknowledges that worldbuilding is both created by and instrumental design for narrative, gameplay, art, audio, and more.
Features:
- In-depth exploration of worldbuilding via respective job disciplines
- Deep dives and case studies into a variety of games, both AAA and indie
- Boxed articles for deeper interrogation and exploration of key ideas
- Templates and checklists for practical tips on worldbuilding
Zielgruppe
Professional Practice & Development and Professional Reference
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Acknowledgements
Introduction
1. What is Worldbuilding?
2. Worldbuilding by Discipline
3. Collaborative Approaches to Common Worldbuilding Elements
4. Identity, World Systems, and Responsibility
5. How to Get Started Creating a World
6. Conclusion




