Buch, Englisch, 210 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 3693 g
ISBN: 978-1-4842-1095-6
Verlag: Apress
Create and display interactive graphics, build scenes and animated transitions, make cross-platform, responsive games and applications for multiple screen resolutions, and use Pixi.js’s spectacular WebGL rendering effects. Learn how to create applications for desktop and touch-screen devices, and how to use the best open-source plugins to extend Pixi.js’s capabilities in a myriad of exciting ways.
If you've ever wondered what you need to know to start making games, or what technology you need to build high-performance mobile apps, this book will show you the way. is your one-stop shop for everything you need to know to quickly start making spectacular cross-platform interactive games and animations.
- Take a step-by-step tour of Pixi.js's features by building fun game projects.
- Learn how to use Pixi.js to make richly interactive graphics and all kind of cross-platform applications.
is a fun and practical brief introduction to using the powerful Pixi.js graphics-rendering engine for making websites, games and mobile apps.
Zielgruppe
Popular/general
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Chapter 1: Making sprites
Chapter 2: Moving sprites
Chapter 3: Making shapes
Chapter 4: Collision Detection
Chapter 5: Animating Sprites
Chapter 6: Visual Effects and Transitions
Chapter 7: Mouse and Touch Events




