E-Book, Englisch, Band 10664, 235 Seiten, eBook
Winands / van den Herik / Kosters Advances in Computer Games
1. Auflage 2017
ISBN: 978-3-319-71649-7
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017, Revised Selected Papers
E-Book, Englisch, Band 10664, 235 Seiten, eBook
Reihe: Lecture Notes in Computer Science
ISBN: 978-3-319-71649-7
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
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Weitere Infos & Material
Analytical Solution for “EinStein würfelt nicht!" with One Stone.- Toward Solving EinStein würfelt nicht!.- Analysis of Fred Horn's Gloop Puzzle.- Set Matching: An Enhancement of the Hales-Jewett Pairing Strategy Playing Hanabi Near-Optimally Optimal Play of the Farkle Dice GameDeep df-pn and its Efficient Implementations.- Improved Policy Networks for Computer Go.- Exploring Positional Linear Go.- Influence of Search Depth on Position Evaluation.- Evaluating Chess-like Games Using Generated Natural Language Descriptions.- Machine Learning in the Game of Breakthrough.- A Curling Agent Based on the Monte-Carlo Tree Search Considering the Similarity of the Best Action among Similar States.- Exploration Bonuses Based on Upper Confidence Bounds for Sparse Developing a 2048 Player with Backward Temporal Coherence Learning and Restart.- A Little Bit of Frustration Can Go a Long Way.- Automated Adaptation and Assessment in Serious Games: A Portable Tool for Supporting Learning.- An Analysis of Majority Voting in Homogeneous Groups for Checkers: Understanding Group Performance through Unbalance.- Yasol: An Open Source Solver for Quantified Mixed Integer Programs.