Buch, Englisch, 400 Seiten, Format (B × H): 241 mm x 172 mm, Gewicht: 1244 g
Create Professional 3D Game Worlds
Buch, Englisch, 400 Seiten, Format (B × H): 241 mm x 172 mm, Gewicht: 1244 g
ISBN: 978-1-138-42742-6
Verlag: Taylor & Francis Ltd
The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
Zielgruppe
Professional Practice & Development