Anyuru Professional WebGL Programming
1. Auflage 2012
ISBN: 978-1-119-94058-6
Verlag: John Wiley & Sons
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Developing 3D Graphics for the Web
E-Book, Englisch, 320 Seiten, E-Book
ISBN: 978-1-119-94058-6
Verlag: John Wiley & Sons
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Everything you need to know about developinghardware-accelerated 3D graphics with WebGL!
As the newest technology for creating 3D graphics on the web, inboth games, applications, and on regular websites, WebGL gives webdevelopers the capability to produce eye-popping graphics. Thisbook teaches you how to use WebGL to create stunning cross-platformapps. The book features several detailed examples that show you howto develop 3D graphics with WebGL, including explanations of codesnippets that help you understand the why behind the how.
You will also develop a stronger understanding of WebGLdevelopment from coverage that:
*Provides a comprehensive overview of WebGL and shows howit relates to other graphics-related technologies
*Addresses important topics such as the WebGL graphicspipeline, 3D transformations, texturing and lighting
*Teaches you how to write vertex shaders and fragment shadersfor WebGL
*Includes a lot of useful guidelines, tips, and tricks forWebGL performance optimizations
Professional WebGL Programming is the first book on themarket to delve into this fascinating topic and it puts you on yourway to mastering the possibilities that exist with WebGL.
Autoren/Hrsg.
Weitere Infos & Material
INTRODUCTION xxi
CHAPTER 1 Introducing WebGL 1
CHAPTER 2 Creating Basic WebGL Examples 45
CHAPTER 3 Drawing 85
CHAPTER 4 Compact JavaScript Libraries and Transformations 137
CHAPTER 5 Texturing 177
CHAPTER 6 Animations and User Input 219
CHAPTER 7 Lighting 249
CHAPTER 8 WebGL Performance Optimizations 291
INDEX 321




