E-Book, Englisch, Band 71, 201 Seiten, eBook
Baba / Handa Advanced Intelligent Paradigms in Computer Games
2007
ISBN: 978-3-540-72705-7
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
E-Book, Englisch, Band 71, 201 Seiten, eBook
Reihe: Studies in Computational Intelligence
ISBN: 978-3-540-72705-7
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
This book explores all the latest research in the area of advanced intelligent paradigms in computer games. It presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment; adaptive generation of dilemma-based interactive narratives; computational intelligence in racing games; evolutionary algorithms for board game players with domain knowledge; electronic market games; EVE’s entropy; and capturing player enjoyment in computer games.
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
COMMONS GAME Made More Exciting by an Intelligent Utilization of the Two Evolutionary Algorithms.- Adaptive Generation of Dilemma-based Interactive Narratives.- Computational Intelligence in Racing Games.- Evolutionary Algorithms for Board Game Players with Domain Knowledge.- The ChessBrain Project — Massively Distributed Chess Tree Search.- Designing and Developing Electronic Market Games.- EVE's Entropy: A Formal Gauge of Fun in Games.- Capturing Player Enjoyment in Computer Games.




