Buch, Englisch, 167 Seiten, Paperback, Format (B × H): 152 mm x 229 mm, Gewicht: 361 g
Reihe: Studies in Gaming
Adapting the Instructional Design of Digital Role-Playing Games
Buch, Englisch, 167 Seiten, Paperback, Format (B × H): 152 mm x 229 mm, Gewicht: 361 g
Reihe: Studies in Gaming
ISBN: 978-1-4766-7054-6
Verlag: McFarland
Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digital literacy and engagement. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training, as well as approaches to redesigning curriculum and programs.