E-Book, Englisch, 384 Seiten
Gordon / Clevenger Computer Graphics Programming in OpenGL with C++ [OP]
1. Auflage 2018
ISBN: 978-1-68392-222-3
Verlag: De Gruyter
Format: EPUB
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
E-Book, Englisch, 384 Seiten
ISBN: 978-1-68392-222-3
Verlag: De Gruyter
Format: EPUB
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
1: Getting Started 2: The OpenGL Graphics Pipeline 3: Mathematical Foundations 4: Managing 3D Graphics Data 5: Texture Mapping 6: 3D Models 7: Lighting 8: Shadows 9: Sky and Backgrounds 10: Enhancing Surface Detail 11: Parametric Surfaces 12: Tessellation 13: Geometry Shaders 14: Other Techniques Appendix A: Installation and Setup for Windows (PC) Appendix B: Installation and Setup for Macintosh Appendix C: Using the Nsight Graphics Debugger Index ON THE DISC (Files are also available for downloading from the publisher by emailing request with proof of purchase to info@merclearning.com)The source code for every program in the book, organized by chapter The OBJ models used in the examples, and the various texture files Cubemaps and skydomes for generating environments Height maps and normal maps for achieving realistic detail High resolution copies of all of the book's figures




