A Problem-Solution Approach
Buch, Englisch, 648 Seiten, Format (B × H): 191 mm x 235 mm, Gewicht: 1190 g
ISBN: 978-1-59059-925-9
Verlag: Apress
In this book, XNA expert Reimer Grootjans brings together a selection of the hottest quick-start recipes in XNA programming for the Xbox and Windows PC. Advanced XNA programmers, experienced coders new to games development, and even complete beginners will find XNA Game Programming Recipes an invaluable companion when building games for fun or as commercial products. Numerous problem-solving recipes cover topics from cameras and angles, to textures, models, and lighting and shadowing, and will get you over the common hurdles encountered in both 2D and 3D XNA application design.
Zielgruppe
Popular/general
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Getting Started with XNA 2.0.- Setting Up Different Camera Modes in Your 3D World.- Working with 2D Images/Textures in XNA 2.0.- Working with Models.- Getting the Most Out of Vertices.- Adding Light to Your Scene in XNA 2.0.- Adding Sounds to Your XNA 2.0 Project.- Networking in XNA 2.0.




