Hunt | The Art of Image Processing with Java | E-Book | sack.de
E-Book

E-Book, Englisch, 300 Seiten

Hunt The Art of Image Processing with Java


1. Auflage 2012
ISBN: 978-1-4398-6559-0
Verlag: Taylor & Francis
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)

E-Book, Englisch, 300 Seiten

ISBN: 978-1-4398-6559-0
Verlag: Taylor & Francis
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)



While most other image processing texts approach this subject from an engineering perspective, The Art of Image Processing with Java places image processing within the realm of both engineering and computer science students by emphasizing software design. Ideal for students studying computer science or software engineering, it clearly teaches them the fundamentals of image processing. Accompanied by rich illustrations that demonstrate the results of performing processing on well-known art pieces, the text builds an accessible mathematical foundation and includes extensive sample Java code. Each chapter provides exercises to help students master the material.

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Zielgruppe


For people in engineering, computer science, software design, digital imagery, art, and image processing.


Autoren/Hrsg.


Weitere Infos & Material


Introduction
What Is Digital Image Processing?
Why Digital Image Processing?

Optics and Human Vision
Light
Camera Optics
Human Visual System

Digital Images
Introduction
Color
Digital Images
Acquisition
Display

Digital Images in Java
Overview
Image Structure
Java’s Imaging Library

Point Processing Techniques
Overview
Rescaling (Contrast and Brightness)
Lookup Tables
Gamma Correction
Pseudo Coloring
Histogram Equalization
Arithmetic Image Operations
Logical Image Operations
Alpha Blending
Other Blending Modes

Regional Processing Techniques
Overview
Convolution
Smoothing
Edges
Edge Enhancement
Rank Filters
Template Matching and Correlation

Geometric Operations
Affine Transformations
Custom Implementation
Nonlinear Transformations

Image Printing and Display
Halftoning
Thresholding
Patterning
Random Dithering
Dithering Matrices
Error Diffusion Dithering
Color Dithering

Frequency Domain
Overview
Image Frequency
Discrete Cosine Transform
Discrete Fourier Transform
Wavelets

Image Compression
Overview
Run Length Coding
Hierarchical Coding
Predictive Coding
JPEG Case Study
GIF Case Study
Digital Data Embedding

Morphological Image Processing
Components
Component Labeling
Dilation and Erosion
Opening and Closing
Component Representation
Component Features
Image Segmentation

Advanced Programming
Overview
Concurrency
JAI

Appendix A: Floating Point Rasters
Appendix B: Scanners

References
Index

Exercises appear at the end of each chapter


Kenny Hunt got a pretty quick start at signal processing and engineering. He built his first crystal radio set at the age of 11 so that he could listen to St. Louis Cardinals baseball games at night hiding under the covers of his bed. Although he aspired to become a famous artist, economic realities and the possession of a disadvantaged skill set pushed him in another direction. He went on to obtain a B.S. in Electrical Engineering from the Southern Illinois University at Edwardsville and confesses to skipping classes in favor of Thursday afternoon Cardinal baseball games at Bush Stadium. After working as an electrical engineer for seven years, he went on to acquire a Ph.D. in Computer Science from the University of Iowa. Dr. Hunt now teaches in the undergraduate Computer Science program as well as the Masters of Software Engineering program at the University of Wisconsin-La Crosse.



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