E-Book, Englisch, 105 Seiten, eBook
Reihe: Synthesis Lectures on Artificial Intelligence and Machine Learning
Law / von Ahn Human Computation
1. Auflage 2022
ISBN: 978-3-031-01555-7
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
E-Book, Englisch, 105 Seiten, eBook
Reihe: Synthesis Lectures on Artificial Intelligence and Machine Learning
ISBN: 978-3-031-01555-7
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Human computation is a new and evolving research area that centers around harnessing human intelligence to solve computational problems that are beyond the scope of existing Artificial Intelligence (AI) algorithms. With the growth of the Web, human computation systems can now leverage the abilities of an unprecedented number of people via the Web to perform complex computation. There are various genres of human computation applications that exist today. Games with a purpose (e.g., the ESP Game) specifically target online gamers who generate useful data (e.g., image tags) while playing an enjoyable game. Crowdsourcing marketplaces (e.g., Amazon Mechanical Turk) are human computation systems that coordinate workers to perform tasks in exchange for monetary rewards. In identity verification tasks, users perform computation in order to gain access to some online content; an example is reCAPTCHA, which leverages millions of users who solve CAPTCHAs every day to correct words in books that optical character recognition (OCR) programs fail to recognize with certainty. This book is aimed at achieving four goals: (1) defining human computation as a research area; (2) providing a comprehensive review of existing work; (3) drawing connections to a wide variety of disciplines, including AI, Machine Learning, HCI, Mechanism/Market Design and Psychology, and capturing their unique perspectives on the core research questions in human computation; and (4) suggesting promising research directions for the future. Table of Contents: Introduction / Human Computation Algorithms / Aggregating Outputs / Task Routing / Understanding Workers and Requesters / The Art of Asking Questions / The Future of Human Computation
Bastian Leibe is an Assistant Professor at RWTH Aachen University. He holds an M.Sc. degree from Georgia Institute of Technology (1999), a Diploma degree from the University of Stuttgart (2001), and a Ph.D. from ETH Zurich (2004), all three in Computer Science. After completing his dissertation on visual object categorization at ETH Zurich, he worked as a postdoctoral research associate at TU Darmstadt and at ETH Zurich. His main research interest are in object categorization, detection, segmentation, and tracking, as well as in large-scale image retrieval and visual search. Bastian Leibe has published over 60 articles in peer-reviewed journals and conferences. Over the years, he received several awards for his research work, including the Virtual Reality Best Paper Award in 2000, the ETH Medal and the DAGM Main Prize in 2004, the CVPR Best Paper Award in 2007, the DAGM Olympus Prize in 2008, and the ICRA Best Vision Paper Award in 2009. He serves regularly on the program committee of the major computer vision conferences and is on the editorial board of the Image and Vision Computing journal. Luis von Ahn is the A. Nico Habermann Associate Professor in the Computer Science Department at Carnegie Mellon University. His current research interests include building systems that combine the intelligence of humans and computers to solve large-scale problems that neither can solve alone. An example of his work is reCAPTCHA, in which over 750 million people (more than 10% of humanity) have helped digitize books and newspapers. He is the recipient of a MacArthur Fellowship, a Packard Fellowship, a Microsoft New Faculty Fellowship, and a Sloan Research Fellowship. He has been named one of the 50 Best Minds in Science by Discover Magazine, one of the 100 Most Creative People in Business of 2010 by Fast Company Magazine, and one of the 'Brilliant 10' scientists of 2006 by Popular Science Magazine.
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Weitere Infos & Material
Introduction.- Human Computation Algorithms.- Aggregating Outputs.- Task Routing.- Understanding Workers and Requesters.- The Art of Asking Questions.- The Future of Human Computation.




