Buch, Englisch, 130 Seiten, Format (B × H): 140 mm x 216 mm, Gewicht: 159 g
Narrative Complexity, Digital Communities, and Interpretation in Dark Souls and Elden Ring
Buch, Englisch, 130 Seiten, Format (B × H): 140 mm x 216 mm, Gewicht: 159 g
Reihe: Routledge Advances in Game Studies
ISBN: 978-1-032-68401-7
Verlag: Taylor & Francis Ltd (Sales)
The first book-length study devoted to FromSoftware games, On Soulsring Worlds explores how the Dark Souls series and Elden Ring are able to reconcile extreme difficulty in both gameplay and narrative with broad appeal.
Arguing that the games are strategically positioned in relation to contemporary audiences and designed to tap into the new forms of interpretation afforded by digital media, the author situates the games vis-à-vis a number of current debates, including the posthuman and the ethics of gameplay. The book delivers an object lesson on the value of narrative (and) complexity in digital play and in the interpretive practices it gives rise to.
Cross-fertilizing narrative theory, game studies, and nonhuman-oriented philosophy, this book will appeal to students and scholars of game studies, media studies, narratology, and video game ethnography.
Zielgruppe
Academic, Postgraduate, and Undergraduate Advanced
Autoren/Hrsg.
Fachgebiete
- Sozialwissenschaften Soziologie | Soziale Arbeit Spezielle Soziologie Mediensoziologie
- Mathematik | Informatik EDV | Informatik Digital Lifestyle Computerspiele, Internetspiele
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung
- Sozialwissenschaften Medien- und Kommunikationswissenschaften Medienwissenschaften
- Sozialwissenschaften Sport | Tourismus | Freizeit Hobbies & Spiele
Weitere Infos & Material
Introduction
1. Complicating the Flow of Time
2. Game Space: Layers and Gaps
3. Reimagining Humanity as Multiplicity
4. Community: Asynchronous Multiplayer and Shared Difficulty
5. Levels of Interpretation in Online Discussion
6. Soul and Swamp: Ethics of Soulsring Gameplay
Works Cited