E-Book, Englisch, 141 Seiten
Nandy / Chanda Beginning Platino Game Engine
1. ed
ISBN: 978-1-4842-2484-7
Verlag: Apress
Format: PDF
Kopierschutz: 1 - PDF Watermark
E-Book, Englisch, 141 Seiten
ISBN: 978-1-4842-2484-7
Verlag: Apress
Format: PDF
Kopierschutz: 1 - PDF Watermark
Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT.
What You'll Learn:
Development using the Platino game engineBuilding UWP apps using the Processing JS languageExtending the processing language to IoT with Temboo
Who Is this Book for: This book is for those indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.
Abhishek Nandy is the founder of Geek Monkey Studios. He is an Intel Black Belt Developer as well as a Microsoft MVP and Intel Software Innovator. Abhishek has won several global Developer Challenges, and he represented India at Intel's Black Belt Developer Summit in San Francisco in 2014. He has been a speaker at NGDC Pune 2015. Abhishek's passions are tech and learning and combinations of the two. He currently resides in Pune, India.




