E-Book, Englisch, 292 Seiten
Norton Learning C# by Developing Games with Unity 3D Beginner's Guide
1. Auflage 2013
ISBN: 978-1-84969-659-3
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
The beauty of this book is that it assumes absolutely no knowledge of coding at all. Starting from very first principles it will end up giving you an excellent grounding in the writing of C# code and scripts.
E-Book, Englisch, 292 Seiten
ISBN: 978-1-84969-659-3
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
No detailed description available for "Learning C# by Developing Games with Unity 3D Beginner's Guide".
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Weitere Infos & Material
Table of Contents - Your Game is Full of Stupid GameObjects
- Unity in Your Life
- Variables in Detail
- Functions in Detail
- Decisions, decisions, always having to make decisions
- Dot Syntax: Component Communication
- There?s More to a Game than Just Playing It
- One State at a Time
- GameObject Interaction
- Simple Scoring System on Your Screen
- Summary and Your New Abilities
- Appendix: Initial State Machine files for chapter 9
- Appendix: Completed code files for chapters 9 and 10




