Olsson C++ 14 Quick Syntax Reference
2. Auflage 2015
ISBN: 978-1-4842-1727-6
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
Second Edition
E-Book, Englisch, 131 Seiten, eBook
ISBN: 978-1-4842-1727-6
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
This updated handy quick C++ 14 guide is a condensed code and syntax reference based on the newly updated C++ 14 release of the popular programming language. It presents the essential C++ syntax in a well-organized format that can be used as a handy reference.
You won’t find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any C++ programmer.
In the C++ 14 Quick Syntax Reference, Second Edition, you will find a concise reference to the C++ 14 language syntax. It has short, simple, and focused code examples. This book includes a well laid out table of contents and a comprehensive index allowing for easy review.
What You'll Learn:
- How to Compile and Run
- What are C++ Variables, Operators, Pointers and References
- What are Arrays, Strings, Conditionals, Loops and more
- How to use Functions
- How to work with Constructors and Inheritance
- How to use Access Levels, Static, Enum, String and Union, and more
- What are Custom Conversions, Namespaces, Constants, and Preprocessor
- How to do Event Handling
- What are Type Conversions, Templates, Headers, and more
Audience
This book is a quick, handy pocket syntax reference for experienced C++ programmers, and a concise, easily-digested introduction for other programmers new to C++.
Zielgruppe
Popular/general
Autoren/Hrsg.
Weitere Infos & Material
1. HelloWorld
2. Compile and Run
3. Variables
4. Operators
5. Pointers
6. References
7. Arrays
8. String
9. Conditionals
10. Loops
11. Functions
12. Class
13. Constructor
14. Inheritance
15. Overriding
16. Access Levels
17. Static
18. Enum
19. String and Union
20. Operator Overloading
21. Custom Conversions
22. Namespaces
23. Constants
24. Preprocessor
25. Event Handling
26. Type Conversions
27. Templates
28. Headers




