E-Book, Englisch, 394 Seiten
Secchi Multiplayer Game Development with Unreal Engine 5
1. Auflage 2023
ISBN: 978-1-80324-355-9
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection
Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features
E-Book, Englisch, 394 Seiten
ISBN: 978-1-80324-355-9
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection
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Table of Contents - Getting Started with Multiplayer Game Development
- Understanding Networking Basics
- Testing the Multiplayer System with a Project Prototype
- Setting Up Your First Multiplayer Environment
- Managing Actors in a Multiplayer Environment
- Replicating Properties Over the Network
- Using Remote Procedure Calls (RPCs)
- Introducing AI into a Multiplayer Environment
- Extending AI Behaviors
- Enhancing the Player Experience
- Debugging a Multiplayer Game
- Managing Multiplayer Sessions
- Handling Data During a Session
- Deploying Multiplayer Games
- Adding Epic Online Services (EOS)




