Zhu Visual Computing For Architects
Erscheinungsjahr 2026
ISBN: 978-3-032-05018-2
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Imaging, Rendering, and Human Vision
E-Book, Englisch, 252 Seiten
Reihe: Synthesis Lectures on Computer Architecture
ISBN: 978-3-032-05018-2
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
This book equips computer architects with a foundational understanding of visual computing, preparing them to design next-generation visual computing systems. It presents a unified perspective, viewing visual computing as a sequence of signal transductions across multiple domains, i.e., optical, analog, digital, and semantic, alongside the processing that occurs within each. Any sufficiently complex visual computing system worth examining will likely encompass both transduction and processing across all these domains. The central message is that, to unlock new application capabilities and achieve unprecedented efficiency, computer architects must look beyond the traditional boundaries of architecture and, from the ground up, exploit the interplay between computing, imaging, displays, and human vision in a holistic system.
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Weitere Infos & Material
An Invitation to Visual Computing.- From Light to Visual Perception: An Overview.- Color Vision.- Colorimetry.- The Basics.- Surface Scattering.- Subsurface and Volume Scattering.- Imaging Optics.- Image Sensor Architecture.- Gaze-Contingent Rendering in VR.- In-Sensor Compression.




