Buch, Englisch, 352 Seiten, Format (B × H): 203 mm x 254 mm, Gewicht: 760 g
How to Get A Job Making Video Games
Buch, Englisch, 352 Seiten, Format (B × H): 203 mm x 254 mm, Gewicht: 760 g
ISBN: 978-0-07-222660-7
Verlag: McGraw-Hill Education
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
1: A Brief History of Interactive Entertainment 2: A World of Games 3: How the Game Industry Functions 4: Inside the Fun Factory 5: Preparing to Be a Game Developer 6: Skills and Careers in the Game Industry 7: How to Get a Job 8: Legal Issues for Creative People 9: The Future of Game Development A: Educational Institutions B: IGDA Curriculum Framework C: Jobhunting Resources and Development Tools




