Buch, Englisch, 142 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 2526 g
Dynamics of User Experience with Mobile Media Devices
Buch, Englisch, 142 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 2526 g
Reihe: SpringerBriefs in Computer Science
ISBN: 978-1-4471-5396-2
Verlag: Springer
Experience with Technology uses personal construct theory (PCT) as a theoretical and methodological starting point to this project. Major case-studies are described that examine people’s experiences with mobile media devices. The results show a group of super-ordinate constructs that, upon interaction, undergo a change in the way they vary and relate to each other, as well as the development of a high reliability UX-Scale.
The book concludes by proposing the ICE (Interaction, Construction, and Evaluation) model of UX that consolidates its findings into a workable framework of UX. The proposed framework will be of particular use to designers and practitioners, and forms an empirically grounded starting point for further research.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Geisteswissenschaften Design Interface Design, Interaktionsdesign, Application Design
- Sozialwissenschaften Psychologie Psychologische Disziplinen Medienpsychologie, Kommunikationspsychologie
- Wirtschaftswissenschaften Betriebswirtschaft Bereichsspezifisches Management Marketing
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion
Weitere Infos & Material
Foreword by David Frohlich and Margaret Wilson.- Preface.- Introduction.- Theories of Experience.- Measuring Experience.- Construct Dynamics: Interaction.- Construct Dynamics: Consumption.- ICE: A Model of Experience with Technology.- Conclusions.- Appendices.