Deterding / Zagal | Role-Playing Game Studies | E-Book | sack.de
E-Book

E-Book, Englisch, 494 Seiten

Deterding / Zagal Role-Playing Game Studies

Transmedia Foundations
1. Auflage 2018
ISBN: 978-1-317-26831-4
Verlag: CRC Press
Format: EPUB
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)

Transmedia Foundations

E-Book, Englisch, 494 Seiten

ISBN: 978-1-317-26831-4
Verlag: CRC Press
Format: EPUB
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)



This handbook, for the first time, collects the state of research on role-playing games across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, this book traces the history of the genre from wargaming precursors and tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and MMORPG franchises like Fallout or World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on role-playing games from key disciplines like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from role-playing game studies around broadly significant topics like transmedia worldbuilding, immersion, transgressive play, and player-character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to role-playing game studies find their way into this new interdisciplinary field.

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Weitere Infos & Material


1 The Many Faces of Role-Playing Game Studies

Sebastian Deterding; José P. Zagal





SECTION I: DEFINITIONS

2 Definitions of "Role-Playing Games"

José P. Zagal; Sebastian Deterding



SECTION II: FORMS

3 Precursors

Jon Peterson

4 Tabletop Role-Playing Games

William J. White; Jonne Arjoranta; Michael Hitchens; Jon Peterson; Evan Torner; Jonathan Walton

5 Live-Action Role-Playing Games

J. Tuomas Harviainen; Rafael Bienia; Simon Brind; Michael Hitchens; Yarislau I. Kot; Esther MacCallum-Stewart; David W. Simkins; Jaakko Stenros; Ian Sturrock

6 Single-Player Computer Role-Playing Games

Douglas Schules; Jon Peterson; Martin Picard

7 Multi-Player Online Role-Playing Games

Mark Chen; Riley Leary; Jon Peterson; David Simkins

8 Online Freeform Role-Playing Games

Jessica Hammer

9 The Impact of Role-playing Games on Culture

Esther MacCallum-Stewart; Jaakko Stenros; Staffan Björk









SECTION III: DISCIPLINARY PERSPECTIVES

10 RPG Theorizing by Designers and Players

Evan Torner

11 Performance Studies and Role-Playing Games

Sarah Hoover; David Simkins; Sebastian Deterding; David Meldman; Amanda Brown

12 Sociology and Role-Playing Games

Patrick Williams; Sebastian Deterding; David Kirschner; Nicholas Mizer

13 Psychology and Role-Playing Games

Sarah Lynne Bowman; Andreas Lieberoth

14 Literary Studies and Role-Playing Games

David Jara; Evan Torner

15 Learning and Role-Playing Games

Jessica Hammer; Alexandra To; Karen Schrier; Sarah Lynne Bowman; Geoff Kaufman

16 Economics and Role-Playing Games

Isaac Knowles; Edward Castronova

17 Science and Technology Studies and Role-Playing Games

Rafael Bienia

18 Game Design and Role-Playing Games

Staffan Björk; José P. Zagal

19 Communication Research and Role-Playing Games

William J. White



SECTION IV: INTERDISCIPLINARY ISSUES



20 Worldbuilding in Role-Playing Games

Karen Schrier; Evan Torner; Jessica Hammer

21 Role-Playing Games as Subculture and Fandom

Esther MacCallum-Stewart; Aaron Trammell

22 Immersion and Shared Imagination in Role-Playing Games

Sarah Lynne Bowman

23 Players and Their Characters in Role-Playing Games

Sarah Lynne Bowman; Karen Schrier

24 Transgressive Role-play

Jaakko Stenros; Sarah Lynne Bowman

25 Sexuality and the Erotic in Role-Play

Ashley ML Brown; Jaakko Stenros

26 Representation and Discrimination in Role-Playing Games

Aaron Trammell

27 Power and Control in Role-Playing Games

Jessica Hammer; Whitney Beltran; Jonathan Walton; Moyra Turkington


Sebastian Deterding is a reader/senior research fellow at the Digital Creativity Hub at the University of York (York, UK). He has been an RPG player and designer for more than 20 years, and has published ethnographic portraits of the German pen-and-paper RPG subculture. He is founder and organizer of the Gamification Research Network, and co-editor of The Gameful World (MIT Press, 2015), a book about the ludification of culture. He holds an M.A. in comparative literature, communication research and psychology from Münster University, and a Dr. phil. in media studies from Hamburg University. See also: http://codingconduct.cc/

José Zagal is an Associate Professor with the University of Utah’s Entertainment Arts & Engineering program. He wrote Ludoliteracy (2010) and edited The Videogame Ethics Reader (2012). In 2016 José was honored as a Distinguished Scholar by the Digital Games Research Association (DiGRA) for his contributions to the field of game research. He also serves as the Editor-In-Chief of DiGRA’s flagship journal Transactions of the Digital Games Research Association. (ToDiGRA). José received his PhD in computer science from Georgia Institute of Technology in 2008. See also: http://www.eng.utah.edu/~zagal/



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