Buch, Englisch, 296 Seiten, Format (B × H): 160 mm x 239 mm, Gewicht: 476 g
A Practical Guide to Crafting an Unforgettable Musical Soundscape
Buch, Englisch, 296 Seiten, Format (B × H): 160 mm x 239 mm, Gewicht: 476 g
ISBN: 978-0-19-093869-7
Verlag: Oxford University Press, USA
conceive and create a score, and implement it into the game. Readers will gain a solid understanding of the core techniques for composing video game music, the conceptual differences that separate it from other compositional fields, as well as many advanced techniques and topics essential to excellent game music
scoring. These topics include using music to design emotional arc for nonlinear timelines, the relationship between music and sound design, music and immersion, discussion of the player's interaction with audio, and more.
For beginning composers, this book makes the learning process as clear as possible. However, it also offers invaluable information for intermediate to advanced readers. It includes discussion of game state and its effect on player interaction, a composer-centric lesson on programming, as well as information on how to work with version control, visual programming languages, procedural audio, and more. It also offers indispensable knowledge about advanced reactive music concepts, scoring for
emergent games, music for VR, and other important topics. Overall, this book explores the practical application of player and music interaction through the examination of various techniques employed in games throughout video game history to enhance immersion, emphasize emotion, and create compelling
interactive experiences.
Autoren/Hrsg.
Fachgebiete
- Wirtschaftswissenschaften Wirtschaftssektoren & Branchen Medien-, Informations und Kommunikationswirtschaft Musikindustrie
- Geisteswissenschaften Musikwissenschaft Musikinstrumente
- Technische Wissenschaften Sonstige Technologien | Angewandte Technik Akustik, Tontechnik
- Geisteswissenschaften Musikwissenschaft Musikwissenschaft Allgemein Musikalische Akustik, Tontechnik, Musikaufnahme
- Geisteswissenschaften Musikwissenschaft Musikwissenschaft Allgemein Musikindustrie