Buch, Englisch, 204 Seiten, Format (B × H): 203 mm x 255 mm, Gewicht: 680 g
Buch, Englisch, 204 Seiten, Format (B × H): 203 mm x 255 mm, Gewicht: 680 g
ISBN: 978-0-07-222903-5
Verlag: McGraw Hill LLC
Take a fascinating look at the EverQuest game itself, the worldwide following that has grown around it, and the phenomenon of Massively Multiplayer Online Role-Playing Games (MMORPGs). Beyond merely dealing with strategies for winning the game, this book offers a glimpse inside the game, offering a chance to understand the history and some of the underlying issues of the game.
Autoren/Hrsg.
Weitere Infos & Material
Chapter 1: What Is EverQuest Chapter 2: The Founding of a Game Genre Chapter 3: The Road to EverQuest Chapter 4: Dissecting the MMORPG: EverQuest’s Design Roots Chapter 5: Gold, Zones, Quests, and Monsters: Touring the Design of the Game World Chapter 6: Reaching Out to Your Fellow Elf: Guilds, Forums, and Conventions Chapter 7: The Great EverQuest Controversy Chapter 8: Zoning Outside the PC Chapter 9: Staring into the Crystal Ball Afterword: The Big Picture Appendix: EverQuest Community Sites




