Buch, Englisch, 201 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 335 g
Reihe: Music Business Research
Design Culture, Music Video and Virtual Reality
Buch, Englisch, 201 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 335 g
Reihe: Music Business Research
ISBN: 978-3-030-48116-2
Verlag: Springer International Publishing
Popular music is a multimedia, discursive, fluid, and expansive cultural form that, in addition to the music itself, includes album covers; gig and tour posters; music videos; set, stage, and lighting designs; live concert footage; websites; virtual reality/augmented reality technologies; merchandise designs; and other forms of visual content. As a result, it has become impossible to understand the meaning and value of music without considering its relation to these visual components and to the interrelationships between them.
Using design culture theory, participant observation, interviews, case studies, and a visual methodology to explore the topic, this research-based book is a valuable study aid for undergraduate and postgraduate students of subjects including the music business, design, arts management, creative and cultural industries studies, business and management studies, and media and communications.
Zielgruppe
Upper undergraduate
Autoren/Hrsg.
Fachgebiete
- Geisteswissenschaften Design Grafikdesign, Kommunikationsdesign
- Geisteswissenschaften Musikwissenschaft Musikwissenschaft Allgemein Musikindustrie
- Wirtschaftswissenschaften Betriebswirtschaft Bereichsspezifisches Management Marketing
- Wirtschaftswissenschaften Wirtschaftssektoren & Branchen Medien-, Informations und Kommunikationswirtschaft Musikindustrie
- Interdisziplinäres Wissenschaften Wissenschaft und Gesellschaft | Kulturwissenschaften Kulturpolitik, Kulturmanagement
Weitere Infos & Material
Introduction.- Research Design.- Album Cover Design.