Buch, Englisch, 238 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 400 g
Reihe: Understanding Innovation
Understand ¿ Improve ¿ Apply
Buch, Englisch, 238 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 400 g
Reihe: Understanding Innovation
ISBN: 978-3-642-26638-6
Verlag: Springer
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Introductory Chapter: Thinking Research. - Part 1: Design Thinking in Various Contexts. - Design Thinking – A Fruitful Concept for IT Development?. - A Unified Innovation Process Model for Engineering Designers and Managers. - Product Differentiation by Aesthetic and Creative Design - A Psychological and Neural Framework of Design Thinking. - Part 2: Understanding Design Thinking. - Re-Representation: Affordances of Shared Models in Team-Based Design. - The Co-evolution of Theory and Practice in Design Thinking – or: “Mind the oddness trap!”. - Innovation and Culture: Exploring the Work of Designers across the Globe. - The Efficacy of Prototyping Under Time Constraints. - Part 3: Tools for Design Thinking. - An Instrument for Real-Time Design Interaction Capture and Analysis. - Tele-Board: Enabling Efficient Collaboration In Digital Design Spaces across Time and Distance. - Physicality in Distributed Design Collaboration. - Part 4: Design Thinking in Information Technology. - Bringing Design Thinking to Business Process Modeling. - Agile Software Development in Virtual Collaboration Environments. - Towards Next Generation Design Thinking: Scenario-Based Prototyping for Designing Complex Software Systems with Multiple Users. - List of Contributors