Buch, Englisch, 202 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 290 g
How It Actually Works
Buch, Englisch, 202 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 290 g
Reihe: Routledge Research in Architecture
ISBN: 978-1-032-35711-9
Verlag: Taylor & Francis Ltd (Sales)
Experimental Visualization in Architectural Design Media: How It Actually Works is a theoretical, practical, and interdisciplinary account of the tools used by architects and designers. The book focuses on the how these tools influence their ability to envision and craft the future experiential reality of buildings and environments. The book is structured around two parallel sets of questions. The first, concerns the effects of various media on the designer's understanding of their work in experiential terms. The media considered include the process of design-build, standard media such as scale model building, hand drawing, drafting, and extends into the now dominant digitally based design media of BIM, digital modeling, and emerging VR technologies, such as Enscape. The second line of questioning seeks patterns of use and other attributes designers deploy in practice to achieve an experiential and meaningful understanding of their work, with and through each medium.
To answer these questions, the author provides a detailed assessment of the pros and cons (affordance and constraint) of each form of mediation, and a set of recommendations documenting how experienced designers enhance their visualization skills to support such experiential design. This work is interwoven with interdisciplinary consideration of technology, perception, media studies, history and bolstered by the direct experiences of design professionals.
This book will be of interest to researchers working in the field of architecture and design, as well as practising architects, designers and students who are seeking guidance on how to effectively design and consider the experience of their future built environments.
Zielgruppe
Postgraduate and Undergraduate Advanced
Autoren/Hrsg.
Fachgebiete
- Geisteswissenschaften Architektur Gestaltung, Darstellung, Bautechnik
- Interdisziplinäres Wissenschaften Wissenschaften: Allgemeines Enzyklopädien, Nachschlagewerke, Wörterbücher
- Geisteswissenschaften Architektur Architektur: Allgemeines
- Geisteswissenschaften Architektur Architektur: Berufspraxis
- Geisteswissenschaften Design Design: Allgemeines & Theorie
Weitere Infos & Material
List of figures
Preface
Acknowledgments
01. Mind the Gap: On the Uneasy Partnership between Representation and Experience
02. What has Been Said Before
03. Desk and Screen: Media in Architectural Design
04. Dig It: Media and Mediation
05. Do You Have the Right Tool?:Technology & Mediation
06. Architects & Tools: Design Media over Time
07. Disappearing into the Work: Technologies of Perception
08. Making Relations: Representation and Media
09. Place, Experience, and Atmosphere in Architectural Design
10. Design with Hand and Eye: Drawing
11. Show it in Space: Modeling
12. The Infinite Spaces: Digital Design Tools
13. Design with Hand, Eye, and a Chop-Saw: Design-Build
14 Ways of Working that Favor Experiential Understanding
15. Six Ways Towards Experiential Visualization
Index