Buch, Englisch, 416 Seiten, Format (B × H): 210 mm x 280 mm, Gewicht: 1012 g
Buch, Englisch, 416 Seiten, Format (B × H): 210 mm x 280 mm, Gewicht: 1012 g
ISBN: 978-1-138-59054-0
Verlag: Taylor & Francis Ltd
This book is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you’ll master the fundamentals of this animation software by following full-color screenshots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start. You’ll learn the basics of modeling, texturing, animating, and visual effects. Whether you’re a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk Maya.
Key Features
- Model with polygons, meshes, and more
- Add motion with simple and complex animations
- Add color and textures to visualize materials and surfaces
- Render scenes with great lighting and camera placement
Zielgruppe
Professional Practice & Development
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
About the Author. Introduction. 1. Introduction to Computer Graphics and 3D. 2. Jumping into Basic Animation Head First. 3. The Autodesk® Maya® Interface. 4. Beginning Polygonal Modeling. 5. Modeling with NURBS Surfaces and Deformers. 6. Practical Experience! 7. Autodesk® Maya® Shading and Texturing. 8. Introduction to Animation. 9. More Animation! 10. Autodesk® Maya® Lighting. 11. Autodesk® Maya® and Arnold Rendering. 12. Autodesk® Maya® Dynamics and Effects. Index.