Furht | Multimedia Tools and Applications | Buch | 978-0-7923-9721-2 | sack.de

Buch, Englisch, Band 359, 396 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 1660 g

Reihe: The Springer International Series in Engineering and Computer Science

Furht

Multimedia Tools and Applications


1996. Auflage 1996
ISBN: 978-0-7923-9721-2
Verlag: Springer Us

Buch, Englisch, Band 359, 396 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 1660 g

Reihe: The Springer International Series in Engineering and Computer Science

ISBN: 978-0-7923-9721-2
Verlag: Springer Us


Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and full-motion video. Looking at the big picture, multimedia can be viewed as the merging of three industries: the computer, communications, and broadcasting industries.
Research and development efforts in multimedia computing can be divided into two areas. As the first area of research, much effort has been centered on the stand-alone multimedia workstation and associated software systems and tools, such as music composition, computer-aided education and training, and interactive video. However, the combination of multimedia computing with distributed systems offers even greater potential. New applications based on distributed multimedia systems include multimedia information systems, collaborative and videoconferencing systems, on-demand multimedia services, and distance learning.
is one of two volumes published by Kluwer, both of which provide a broad introduction to this fast moving area. This book covers selected tools applied in multimedia systems and key multimedia applications. Topics presented include multimedia application development techniques, techniques for content-based manipulation of image databases, techniques for selection and dissemination of digital video, and tools for digital video segmentation. Selected key applications described in the book include multimedia news services, multimedia courseware and training, interactive television systems, digital video libraries, multimedia messaging systems, and interactive multimedia publishing systems.
The second book, , covers fundamental concepts and techniques used in multimedia systems. The topics include multimedia objects and related models, multimedia compression techniques and standards, multimedia interfaces, multimedia storage techniques, multimedia communication and networking, multimedia synchronization techniques, multimedia information systems, scheduling in multimedia systems, and video indexing and retrieval techniques.
, along with its companion volume, is intended for anyone involved in multimedia system design and applications and can be used as a textbook for advanced courses on multimedia.
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1 Multimedia Application Development Techniques.- 1 Background.- 2 Multimedia Objects.- 3 Multimedia Data Modelling.- 4 Synchronisation.- 5 Event-driven programming.- 6 Controlling Groups of Objects.- 7 Conclusions.- 2 Photobook: Content-Based Manipulation of Image Databases.- 1 Introduction: The Problem.- 2 Semantics-Preserving Image Compression.- 3 Photobook.- 4 Appearance Photobook.- 5 Shape Photobook.- 6 Texture Photobook.- 7 Other Issues.- 8 Conclusion.- 3 Selection and Dissemination of Digital Video Via the Virtual Video Browser*.- 1 Introduction.- 2 VOD Databases.- 3 The Virtual Video Browser.- 4 Discussion.- 5 Conclusion.- References.- 4 Production Model Based Digital Video Segmentation.- 1 Introduction.- 2 Modeling Digital Video.- 3 Video Segmentation: Problem Definition.- 4 Video segmentation using production model based classification.- 5 Classification and Segmentation.- 6 Comparison to existing work.- 7 Error Measures for Video Segmentation.- 8 Experimental Results.- 9 Summary and Future Work.- 5 An Interactive Multimedia News Service over an ATM Network.- 1 Introduction.- 2 Terminology.- 3 Feature Set.- 4 Multimedia News System Platform.- 5 The News Video Browser.- 6 Conclusions.- References.- 6 Courseware Coordination and Reuse.- 1 Introduction.- 2 Educational Hypermedia.- 3 Coordination.- 4 Reuse.- 5 University Examples.- 6 Organizational Issues.- 7 Commercial Examples.- 8 Refined WWW Projects.- 9 One Commercial System.- 10 Conclusion.- References.- 7 Interactive Television Systems.- 1 Introduction.- 2 An Architecture for Interactive Television.- 3 Network Topologies for Interactive Multimedia Services.- 4 Multimedia Server Architectures.- 5 Interactive TV Set-Top Box.- 6 Types of Interactive Services.- 7 Experimental ITV and VOD Systems.- 8 Conclusion.-8 Techniques for the Creation and Exploration of Digital Video Libraries.- 1 Introduction.- 2 Issues with Video in a Digital Video Library.- 3 Techniques Addressing Digital Video Library Issues.- 4 The Informedia Digital Video Library Project.- 5 Conclusion.- 9 Multimedia Messaging Systems.- 1 Introduction.- 2 Message Composition.- 3 Message Delivery.- 4 Message Processing.- 5 Storage and Retrieval.- 6 E-mail/Voice-mail/Fax Interrogation.- 7 Mail-Enabled Applications.- 8 Conclusion.- References.- 10 Interactive Multimedia Publishing Systems.- 1 Introduction.- 2 Design of IMMpubs.- 3 Features to Support IMMpubs.- 4 Foundational Multimedia Publishing Systems.- 5 SGML-based Multimedia Publishing.- 6 Multimedia Authoring Issues.- 7 Summary.



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