Buch, Englisch, 400 Seiten, Format (B × H): 178 mm x 254 mm, Gewicht: 1620 g
ISBN: 978-0-8176-3911-2
Verlag: Birkhäuser Boston
The hypermedia authoring process has been vividly described in a special issue of the Economist as a combination of writing a book, a play, a film, and a radio or television show: A hypermedia document combines all these elements and adds some of its own. The author' s first job is to structure and explain all of the infor mation. The author then must distill the information into brief, descriptive nodes. Each node has to contain a Iist of the ingredients, and instructions on how the ingredients are mixed together to the greatest advantage. The structure of the material provided is translated into an architectural metaphor of some kind; much of the designer' s work is the creation of this imaginary space. Then, the designers must chart the details of what to animate, what to film, who to inter view, and how to arrange the information in the space tobe built [Eco95a]. This book presents guidelines, tools, and techniques for prospective authors such that they can design better hypermedia documents and applications. lt surveys the different techniques used to organize, search, and structure infor mation in a large information system. It then describes the algorithms used to locate, reorganize, and link data to enable navigation and retrieval. It Iooks in detail at the creation and presentation of certain types of visual information, namely algorithm animations. It introduces new mechanisms for editing audio and video data streams.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Software Engineering
- Mathematik | Informatik EDV | Informatik Digital Lifestyle Internet, E-Mail, Social Media
- Mathematik | Informatik EDV | Informatik EDV & Informatik Allgemein
- Wirtschaftswissenschaften Wirtschaftssektoren & Branchen Medien-, Informations und Kommunikationswirtschaft Verlagswesen
Weitere Infos & Material
1 A Brief Introduction to Information Retrieval.- 2 User Modeling.- 3 World Wide Web: an Introduction.- 4 Programming the Web.- 5 The Seven Design Concepts for Navigation in Cyberspace.- 6 Linking.- 7 Searching.- 8 Sequentialization.- 9 Hierarchy.- 10 Similarity.- 11 Mapping.- 12 Guides and Agents.- 13 Conclusions.- 14 Cybertools from Text To Hypertext.- 15 Cybertools: Hierarchy with Hiermap, Viewfinder, and Navigation Diamond.- 16 Cybertools: Sequentialization with Paths.- 17 Cybertools: Similarity with Cybermap.- 18 Cybermap: System Architecture.- 19 Cybermap: Implementation Issues.- 20 Building Hierarchical Cybermaps.- 21 Cybertrees: Tree-Shaped Overview Maps.- 22 Conclusions.- 23 Introduction to Algorithm Animation.- 24 Animated Algorithms.- 25 User Interface Design for Algorithm Animation.- 26 Educational Aspects.- 27 Animating Proofs.- 28 The Art of Algorithm Animation.- 29 Algorithm Animation by Scripting.- 30 Conclusions.- 31 Introduction.- 32 Related Work.- 33 VideoScheme System Overview.- 34 VideoScheme Language Overview.- 35 VideoScheme Applications.- 36 Conclusions.- 37 Introduction.- 38 DAGS ’92: CD-ROM.- 39 DAGS ’95: On the Web.- 40 The Development Process.- 41 Extensions and Improvements.- 42 Conclusions.- References.- Permissions Acknowledgments.