Preparing for the Content, Conduct and Design Challenges of Immersive Social Media
Buch, Englisch, 94 Seiten, Format (B × H): 153 mm x 216 mm, Gewicht: 258 g
ISBN: 978-3-031-61830-7
Verlag: Springer Nature Switzerland
In this ground-breaking book, we navigate the uncharted terrain of social virtual reality (VR), a technology that, while offering unprecedented immersive experiences, brings forth significant governance challenges. By merging theoretical insights with practical examples, the book examines the risks of harm in social VR environments, including both content and conduct issues. It charts a course for developing inclusive and safe social VR spaces that are respectful of diverse users’ rights and needs, laying out essential principles for policymakers, developers and regulators. The book is an urgent call to proactively shape the burgeoning field of VR for the betterment of all.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion Ambient Intelligence, RFID, Internet der Dinge
- Sozialwissenschaften Medien- und Kommunikationswissenschaften Medienwissenschaften
- Sozialwissenschaften Politikwissenschaft Regierungspolitik
- Geisteswissenschaften Philosophie Ethik, Moralphilosophie
- Mathematik | Informatik EDV | Informatik Informatik Virtuelle Realität, Erweiterte Realität
Weitere Infos & Material
Part I: What needs governing?.- Chapter 1: Introduction.- Chapter 2: Content Harms in Social VR: Abuse, Misinformation, Platform Cultures and Moderation.- Chapter 3: Conduct Harms in Social VR: Embodied Harassment, Gender-Based Harm and Toxic Cultures.- Chapter 4: Children and Social VR: Physiological, Psychological and Social Harms.- Part II: How do we govern?.- Chapter 5: Designing for Safety, Privacy and Inclusivity in Social VR.- Chapter 6: Trust and Safety in Social VR: Current Industry Practices.- Chapter 7: Regulating Social VR: Limitations and Tensions in Global Policy and Governance.- Chapter 8: Conclusion.