Buch, Englisch, 156 Seiten, Format (B × H): 160 mm x 241 mm, Gewicht: 418 g
A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment
Buch, Englisch, 156 Seiten, Format (B × H): 160 mm x 241 mm, Gewicht: 418 g
Reihe: Advances in Game-Based Learning
ISBN: 978-3-030-04338-4
Verlag: Springer International Publishing
This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative design among experts of very diverse fields, such as learning systems design, architectural design, assessment design, mathematics education, and scientific computing.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Chapter 1. Introduction and Prior Research Review.- Chapter 2. Chronicle of Designing a Game-based Learning Platform.- Chapter 3. Interdisciplinary Design Activities and Patterns-.Chapter 4. Design of Gameplay for Learning.- Chapter 5.Interweaving Task Design and In-Game Measurement.- Chapter 6. Designing Dynamic Support for Game-based Learning.- Chapter 7.An Evolving Design Framework for Game-based Learning Platforms.