Buch, Englisch, 352 Seiten, Format (B × H): 178 mm x 254 mm
Step-by-Step Art and Design Techniques for Pre-Production
Buch, Englisch, 352 Seiten, Format (B × H): 178 mm x 254 mm
Reihe: Focal Press Game Design Workshops
ISBN: 978-1-4987-7924-1
Verlag: Taylor & Francis Inc
This book documents and explains in detail the process of how a game goes from a simple idea to a fully realized product. All the art and design techniques put to use in modern games development, through all the various production stages, will be explained in an easy-to-understand, fluid pipeline. This gives readers a valuable resource into professional workflow and methods. It offers a bridge to professional learning not found elsewhere with insight and background on how to focus skillsets to industry standards.
Zielgruppe
Professional Practice & Development
Autoren/Hrsg.
Weitere Infos & Material
Introduction. Sourcing the Idea. Understanding the Importance of Research. Brainstorming: How to Establish Your Design Foundation. Documentation: The Building Blocks of Pre-Production. Storyboarding. 2d Pre-Visualization: Concept Art. 3d Pre-Visualization: White-Boxing. Blocking Out the Basics. Moving Forward: Conclusions. Appendix A: Famous Examples. Appendix B: Production Cycle and Processes. Appendix C: Further Learning. Appendix D: Influences from Other Industries. Glossary.