Buch, Englisch, 202 Seiten, Format (B × H): 152 mm x 229 mm, Gewicht: 304 g
For iOS and Android
Buch, Englisch, 202 Seiten, Format (B × H): 152 mm x 229 mm, Gewicht: 304 g
ISBN: 978-1-138-01409-1
Verlag: Routledge
Corona SDK is one of the most powerful tools used to create games and apps for mobile devices.
The market requires speed; new developers need to operate quickly and efficiently. Create 2D Mobile Games with Corona SDK gives you the tools needed to master Corona - even within the framework of professional constraints. A must-read guide, this book gives you fast, accurate tips to learn the programming language necessary to create games. Read it sequentially or as an FAQ and you will have the tools you need to create any base game before moving on to advanced topics.
The tutorial-based format:
- Contains step-by-step directions complete with coding and screenshots
- Is filled with tutorials, tips, and links to useful online resources
- Includes a comprehensive companion website featuring online exercise files to practice coding, full build samples from the text, additional book details, and more!
Zielgruppe
Professional Practice & Development
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Part 1: Lua Get Prepared Variables, Tables and Expressions Functions Control Structure Statements Arrays and Lists Object-oriented programming with Lua
Part 2: Display Texts Images Shapes
Part 3: Move Using Transitions to move and animate objects Moving objects around the screen: The interactive way Move objects around the screen: Frame by frame Make them fall: the physics engine Make them collide but not fall Animate images with Sprites
Part 4: Advanced features Compose your screens with Composer Add sounds and music Menu and user interface The screen jungles Save and restore data
Part 5: To the stores Make money with your games Test and debug Debug Deploy More with Corona SDK?
Part 6: Epilog