Buch, Englisch, Band 1195, 259 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 411 g
Towards Autonomous Personality Agents
Buch, Englisch, Band 1195, 259 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 411 g
Reihe: Lecture Notes in Computer Science
ISBN: 978-3-540-62735-7
Verlag: Springer Berlin Heidelberg
Progress in computer animation has gained such a speed that, before long, computer-generated human faces and figures on screen will be indistinguishable from those of real humans. The potential both for scripted films and real-time interaction with users is enormous. However, in order to cope with this potential, these faces and figures must be guided by autonomous personality agents. This carefully arranged volume presents the state of the art in research and development in making synthetic actors more autonomous. The papers describe the different approaches and solutions developed by computer animation specialists, computer scientists, experts in AI, psychologists and philosophers, from leading laboratories world-wide. Finally, a bibliography comprising more than 200 entries enable further study.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik EDV & Informatik Allgemein Soziale und ethische Aspekte der EDV
- Technische Wissenschaften Elektronik | Nachrichtentechnik Elektronik Robotik
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Grafikprogrammierung
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz Wissensbasierte Systeme, Expertensysteme
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung
- Mathematik | Informatik EDV | Informatik Informatik Virtuelle Realität, Erweiterte Realität
Weitere Infos & Material
Why to create personalities for synthetic actors.- Dressing virtual humans.- Autonomous virtual actors based on virtual sensors.- Towards personalities for animated agents with reactive and planning behaviors.- IMPROV: A system for real-time animation of behavior-based interactive synthetic actors.- Multi-level control for animated autonomous agents: Do the right thing. Oh, not that.- Tools for an interactive virtual cinema.- Acting in character.- Some requirements and approaches for natural language in a believable agent.- Personality parameters and programs.- What sort of control system is able to have a personality?.- Personalities for synthetic actors: Current issues and some perspectives.- Personalities for synthetic actors: A bibliography.