Buch, Englisch, 232 Seiten, Format (B × H): 156 mm x 234 mm
Software in the Age of AI
Buch, Englisch, 232 Seiten, Format (B × H): 156 mm x 234 mm
ISBN: 978-1-041-05130-5
Verlag: Taylor & Francis Ltd
This timely book captures recent developments in artificial intelligence (AI) and their far-reaching implications across education, cognition, business, healthcare, and environmental sectors.
Drawing from current academic research, government reports, and industry insights, Integrating Human and Artificial Intelligence provides a comprehensive yet accessible overview of the rapid evolution of AI. It helps readers understand in non-technical terms what AI is, what it is capable of achieving, and how to combine the best skills of artificial and human intelligence to develop a human-centered AI. This will be vital to overcome challenges to protect data privacy, promote fairness, minimize bias, and be culturally responsive. The book's broad scope and contemporary focus make it a welcome addition to the field, especially as an educational resource introducing students and practitioners to the practical applications and societal impact of AI.
Well-grounded in recent scholarship, this book will be particularly valuable for students and researchers of cognitive psychology, AI, and technology.
Zielgruppe
Postgraduate and Undergraduate Advanced
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Preface
1 Introduction
Software
Artificial Intelligence
Human Intelligence
Human-Centered AI
Organization of the Book
Summary
PART 1 Education
2 Pre-university Programming Instruction
Computational Thinking
Teaching Programming with Robotics
Teaching Programming with Computer Languages
Teaching Programming with Games
Effectiveness of Programming Instruction
Summary
3 Pre-university AI Instruction
National Policies
Guidelines for AI Instruction
AI Courses
Recommendations for AI Instruction
Summary
4 University Instruction
Technology Skills
Technology Courses
Impact of ChatGPT
Student Assessment
Summary
PART 2 Cognition
5 Learning
Instructional Design Principles
Instructional Games
Social Skills
Virtual, Augmented, and Mixed Reality
Summary
6 Decision Making
Human–Computer Interactions
Trustworthy AI
Explainable AI
Evaluating Data
Summary
7 Problem Solving
Design
Creativity
Artificial General Intelligence
Organizing Knowledge
Summary
PART 3 Applications
8 Business
Emerging Principles
Software Development
Software Adoption
Business Applications
Summary
9 Media
Individual Effects
Society Effects
Visual Media
Regulations
Summary
10 Health
Diagnosis
Cognitive Assistants
Telemedicine
Integrated Healthcare
Summary
11 Environment
Climate Change
Natural Resources
Smart Cities
Transportation
Summary
12 Technology
Industry and Society
Emerging Technology
Quantum Computers
Supportive Software
Summary
Reflections
Subject Index
Name Index